this post was submitted on 27 Dec 2024
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Microblog Memes

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[–] DogWater@lemmy.world 37 points 1 month ago* (last edited 1 month ago) (27 children)

I believe that gaming is so fundamentally different now. Twitch, YouTube and other services have produced instant access to streams of the best players in the world and thousands of players crowd sourcing all of their knowledge online in discord, comment sections, subreddits, YouTube, and wherever else...

it's produced a phenomenon where a community for a game inevitably speed runs everything about it within like 7 days. Any new meta or piece of content can go from novel to completely documented in no time at all.

This changes the way developers think about competitive gaming and even cool story games where you might hide Easter eggs. It changes how they build the game and their choices.

The onus is on the player to actively not seek that info out in games. And in competitive shooters that is to their detriment.

I'm just an old guy yelling at clouds, but it removed some of the magic of the experience when now you just Google (game)"current meta"

[–] Kolanaki@yiffit.net 7 points 1 month ago* (last edited 1 month ago) (11 children)

Having been playing online games since the practically the advent of them, nothing in that area has really changed. We had guides and frag videos even back in the days of Doom and even community support forums and chat rooms for MUDs and MUSHes in the real early days.

What's really changed is that the space has grown. More people playing games means more people are also showing tips and tricks for games along with better technology allowing for better guides.

[–] Modern_medicine_isnt@lemmy.world 1 points 1 month ago (9 children)

Hang on now... at the advent of games we didn't have an internet. Doom was the high days of gaming, but games were played more than a decade before that. If you wanted a guide you had to mail order it from a catalog. So yeah, access to information about games has changed a lot. A game like the original bard's tale on the commodore 64 could use riddles as a part of the game because you couldn't just go look up the answer. Can't do that anymore.

[–] weirdboy@lemm.ee 1 points 1 month ago (1 children)

Yeah I'm not so sure about that. I played Bards Tale when it came out and yes of course I did a lot of my own research, etc. but that kind information still got around in the form of BBSes, magazines, AOL, CompuServe and of course word of mouth. Everyone knew the Contra code despite the lack of ubiquitous internet.

[–] Modern_medicine_isnt@lemmy.world 1 points 1 month ago (1 children)

Well I misread, he was saying advent of online multiplayer games. Not advent of video games... That said, bards tale predates aol offering internet service. But many versions of it were re-released for newer systems and such. So magazines were pretty much all you had. And they tended not to spoil games back then. They usually also advertised the tip books and such.

[–] weirdboy@lemm.ee 2 points 1 month ago

I had online (dial-up) service via QuantumLink when Bards Tale was initially released for C64.

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