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Baldur's Gate 3 - The Final Patch: New Subclasses, Photo Mode, and Cross-Play
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How is the modding scene these days? Seems like there's a lot in the patch addressing that, but are things still more aesthetic?
I've heard it mentioned in several places that some people/groups have been working on full campaign mods if that's what you mean. Obviously it's gonna take awhile to get those 100% ready, but it's definitely in the works.
I feel in a couple of years we'll probably have some quality campaign mods akin to the ones we've seen in Skyrim like Enderal.
Awesome!
I wonder if things will organize around a "unofficial" modding API like Harmony for Rimworld, Forge for Minecraft, SMAPI for Stardew Valley, and so on? I guess it depends if some hero dev team does it and there's enough "demand" to build a bunch of stuff on it. But a "final" patch (so future random patches don't break the community API) and community enthusiasm from Larian are really good omens.
Skyrim and some other games stayed more fragmented, others like CP2077 just never hit critical mass I guess. And the format of the modded content just isn't the same for mega RPGs like this.