this post was submitted on 04 May 2025
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[–] digitalnuisance@infosec.pub 67 points 1 week ago* (last edited 1 week ago) (15 children)

Young millennial/zillennial AAA game dev speaking.

It is 100% a top-down issue. Most devs are talented people. When you're incentivized by quarterly returns as management, over a long enough timeline you begin to care less about game quality and more about stock prices and net revenue in addition to whatever else you need to satisfy your bloated ego, even if you started out as a passionate dev initially. The Indie and AA space is currently thriving because these incentives don't factor in as much for them.

Just like game design, it's an issue with a series of carrots and sticks, not necessarily the people involved (although psychopaths do exist and tend to be overrepresented in c-suites worldwide).

[–] SitD@lemy.lol 0 points 1 week ago (3 children)

I'm just so sad that it seems most execs in the field go play tennis or golf after work and think videogames are for losers. there is a lot of contempt and expectation that losers will just forever dish out money. if it wasn't for this strange phenomenon that game engines are so available nowadays, we would be screwed. thank god for the indie space

[–] digitalnuisance@infosec.pub 1 points 1 week ago* (last edited 1 week ago) (1 children)

Tbf most gamers are, indeed, losers.

[–] SitD@lemy.lol 1 points 1 week ago (1 children)

true but not quite relevant, most people who read books are also losers. free-time activities are really everyone's own prerogative

[–] digitalnuisance@infosec.pub 1 points 1 week ago

I mean, the other guy brought it up.

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