this post was submitted on 07 Jul 2025
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Gaming
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I played for a while and enjoyed it, but eventually it became clear the developers were taking both the story and the gameplay in directions I didn't like.
Heavensward was a great story, Stormblood patch quests were amazing. Shadowbringers had its very high peaks of course but even there they had started doing things in the story I hated.
Like what?
It stopped being a story with unpredictability and actual stakes. There was a time I felt like anyone was at risk, even "main characters", and it was awesome. It just turned into more of a Sunday morning cartoon - which is fine - it's just not for me.
I also got sick and tired of them doing the "guess who's back from the dead?" plotline a bazillion times.
Well, you can add another "dead for good" main character near the end of Shadowbringers.
At the end of Endwalker, you take a jaunt through the aetherial sea (lv 89 dungeon) on the way to see crystal mommy.
The spirits of all your fallen friends (and a few foes) make cameos during combat. It really draws the story arc to a nice close.