this post was submitted on 08 Jul 2025
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[–] BartyDeCanter@lemmy.sdf.org 79 points 1 week ago (30 children)

When it come to more traditional RPGs, I really like Pathfinder 2E for the following reasons:

  • It scales very well from level 1-20. The math just works
  • Encounter design and balancing is easy for the busy GM
  • All of the classes are good, there aren't any trap classes
  • Teamwork is highly encouraged through class and ability design
  • Degrees of success/failure
  • Easy, free access to the rules
  • The ORC license
  • https://pathbuilder2e.com/
  • Pathfinder Society Organized play is very well done and well supported by Paizo
  • Women wear reasonable armor
  • The rune system for magic weapons/armor
  • And so many more
[–] LibertyLizard@slrpnk.net 6 points 1 week ago (14 children)

I looked into playing briefly but it seemed more complicated and confusing than 5e which my players can already barely handle.

[–] kata1yst@sh.itjust.works 16 points 1 week ago (11 children)

I'd argue it's not more complex, just different. Once you play 3 action combat you'll never want to go back.

People get intimidated by the depth of PF2e, but just remember that DnD5e/N is also a fairly complex system where you only reference specific rules when you need to, same as PF2e. The advantage is that PF2e is (in my opinion) more cohesive and better covers edge cases.

[–] kichae@wanderingadventure.party 7 points 1 week ago (3 children)

The downside of PF2 is if you try to engage with the core of the online community with this "rules for if I want/need them" attitude, someone will come out of the shadows to shank you.

There's a rabid "by the rules, and all the rules" cohort within the community, and they are pretty effective at chasing new players away.

[–] skulblaka@sh.itjust.works 13 points 1 week ago (1 children)

I'd argue DnD is no different and we only see it less because half the DnD player base is busy home brewing Pathfinder content into 5e

Fair. I definitely haven't engaged with the 5e community to the same extent I have with the PF2 one. I never became a special interest to me the way Pathfinder has.

[–] kata1yst@sh.itjust.works 11 points 1 week ago (1 children)

I've always felt the community was extremely kind and welcoming, personally. The publisher even goes out of their way to support and represent LGBTQ+ in their official worldbuilding.

There's always going to be elitists in every hobby of course, they do exist in PF2e as well. But it's not the majority by any stretch.

[–] kichae@wanderingadventure.party 7 points 1 week ago (1 children)

I don't know. My experience with the community has been a lot of people yelling "You're playing my fantasy XCOM board game wrong. You should probably play a rules-light game," and no one stepping up to challenge them.

[–] kata1yst@sh.itjust.works 6 points 1 week ago (1 children)

Hmmm, I'm very sorry to hear that, honestly. I'd say the average PF2e player takes it a bit more seriously than the average DnD5e/N player, but not a whole lot.

Perhaps it's the part of the community you engaged with? Obviously every forum/chat server is going to have it's own flavor. The older communities that started with PF1e and still focus there are going to be more elitist in general just because of how PF1e came to be and it's target audience. But PF2e is much more widely targeted.

Discord isn't free, private, or open source, but it does host several great PF2e communities I participate in if you'd like a recommendation. But if you are just sharing your personal experience and aren't looking for a "solution", that's totally valid and I completely respect that.

Yeah, I'm mostly just... warning people to be prepared. The Paizo forums and the subreddit both house a significant number of people that actively chase people away for treating the game as a general purpose fantasy RPG. And as someone who champions PF2 as a really solid roleplaying game, and not just a tactical combat game, I've been repeatedly and harshly told I'm doing it wrong.

[–] BartyDeCanter@lemmy.sdf.org 6 points 1 week ago

I haven’t seen a lot of that, but what I have seen comes down to organized play vs home games. The online community has a very strong organized play culture, which requires closely adhering to RAW and fairly strict guidelines for play in order to keep the ability to jump and character into any table of a random session. I’ve found that being clear about if this is a Society game or a home game helps to avoid those misunderstandings.

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