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ChimeraOS dev announced Kazeta, a new Linux OS aimed at recreating a classic console experience
(www.gamingonlinux.com)
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Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Why would I not want the savegames on the same card as the game? For me that doesn't make sense.
Once upon a time I owned a GameCube memory card, specifically so that I could have my own save progression when visiting my friend's house (who actually owned the GameCube and games). That may not really apply anymore?
On another note though, making the sd card read only means it will last significantly longer. Flash storage (like SD cards) have limited write cycles, so this preserves the games themselves while leaving the much smaller save files to be written somewhere else where they're easier to back up.
Since you brought it up, what about bit rot, which happens regardless of writes?
I think I've solved the problem of computer gaming.
It's emulating on a gaming laptop with save data automatically backed up to MEGA.
How do you do that? If you don't mind me asking.
No problem.
The hardest part is getting a controller working. I'm not sure what OS you have, but getting a bluetooth controller working properly on Linux can be hit or miss. If you're on Windows with a USB controller or one with a dongle, it should be much easier. I'm sorry I can't give direct advice because it will depend on your setup.
Otherwise, just download emulators for the consoles you want, download the games for free at vimm.net, then you're off to the races. You may have to change some settings, but it shouldn't be too difficult if you're willing to look at them and experiment a bit as needed.
You can download the MEGAsync program and go through the process of syncing the folders that hold game saves to an online backup. It's pretty intuitive to follow the program. You will need to look up where each emulator holds its save data though, because it's not really standardized.
To get you started, these are some emulators that I recommend with large libraries and stable support:
-PCSX2 for PS2
-Dolphin for Gamecube
-Torzu for Switch
-mGBA for Gameboy Advance
-Duckstation for PS1
-PPSSPP for PSP
There are of course others for different consoles, and even multiple emulators for the same console. Don't get too hung up on doing things perfectly the first time. Try to get some experience and you'll see what works for you and what doesn't.
Start small and work your way up.