this post was submitted on 28 Feb 2025
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(page 2) 15 comments
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[–] Faydaikin@beehaw.org 4 points 2 days ago* (last edited 2 days ago)

Depends on what is meant by "Influential". Are we talking within the industry or among players?

Because, as much as I hate to say it, World of Warcraft pretty much revolutionized the industry. From the live-service, massive multiplayer format to every nasty type of monetization model we've seen in almost every big title since.

[–] Sibbo@sopuli.xyz 4 points 2 days ago (1 children)
[–] MarcomachtKuchen@feddit.org 1 points 2 days ago

As much as I would like it to be Outer Wilds, Minecraft is the correct pick. The sheer influence the game has and had cannot be beaten

[–] cupcakezealot@lemmy.blahaj.zone 2 points 2 days ago (1 children)

Might be biased but not only does the FF7 story hold up close to three decades later but it was also the catalyst for introducing Japanese RPGs into a western market.

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[–] AlphaOmega@lemmy.world -1 points 1 day ago
[–] alessandro@lemmy.ca 1 points 2 days ago* (last edited 2 days ago)

BattleBorn, Lawbreakers, Skull&Bones and Concord; the biggest f* to AAA (and "AAAA") industry. You crash, so the Indie rise.

[–] fubarx@lemmy.ml 1 points 2 days ago

Minesweeper.

[–] dan1101@lemm.ee 1 points 2 days ago (1 children)

I would have said Doom, but I think in the long run it's Minecraft or Skyrim.

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[–] ryathal@sh.itjust.works -1 points 1 day ago

I'm saying pokemon. It's still a dominant franchise today. It's inspired countless spin offs and copy cats. It made gaming social and the connector for Gameboys a required accessory. Pokemon Go was a covid time revolution. The series is likely responsible for a sizable growth in the gaming market in the late 90s and early 2000s. People who never played a video game can identify Pikachu, and might even have a plushie. We are closing in on 30 years of pokemon being a dominant franchise.

[–] SoftestSapphic@lemmy.world 0 points 2 days ago
[–] BlackLaZoR@fedia.io 0 points 2 days ago
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