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I was going to suggest something like Kaboom.js for simple game development, but their site is currently down...
Alice is a pretty good 3D programming environment aimed at kids, with little programming blocks to snap together.
You might want to try going back into the archives and pulling out something like MS-DOS and QBasic, or Logo. You can find a good tutorial in book form, and you can get a system that was designed to be programmed offline, with things like local help in the editor instead of behind a Google search, so it should be 100% safe to leave the kid alone with the machine.
A couple of things on resources: he has expressed interest in 3D worlds and I noticed comments on engines, but wonder if that’s too advanced?
I most certainly wouldn't start out programming with / in 3d worlds.
Drawing 2D shapes seems like a good way to spark interest though, with immediate visual feedback.
Try a more advanced node based programming language that aligns more with a specific language. Something like NodeRed for Java...
...or maybe he's ready to try game development on something like Godot, which has a language a lot like python.
Python is apparently a good first language to learn.
minecraft can work really well for learning how tp program, when I was 9 that is how I started, unfortunately its been a long time since I took that course but if you are willing to do the research there should be a some for server programming and java modding at least that is what I took over 11 years ago at this point, and maybe javascript for gametest framework for bedrock edition. there is also minetest which is a little better for learning but isn't minecraft so is a little bit more annoying but lets you modify basically anything you want which is very fun. also a great way to learn boolean algebra/circuit design in minecraft/minetest, redstone can be used to make micro computers like calculators, fun and can be applicable to making games in minecraft which makes it more engaging as well. also the minecraft commands can be put into a mcfunction file as you can imagine this can be generated by outputting text to the file, this is great because you learn file io and a programming language and mostly he would be using math to generate things so teaches math, its limited but that is something he would find fun that is super easy and can be done in basically any language.
redstone/mcfunctions I personally like this approach on top of the course because it gives him something useful so should hopefully encourage him to play and program after he finishes lessons and etc...
When I was a kid, this book was fun
https://archive.org/details/vgmuseum_usborne-hayes_introcompprog
IMO set him up with some of the modern engines and tutorials... Godot 4, Unreal etc...
actually if you are looking for some stuff to have ready for him.
If he has access to youtube there's also lots of really good tutorials etc... out there. Heartbeast has some awesome ones for godot etc...
a linux web server on an old PC https://www.linuxbabe.com/ubuntu/install-lamp-stack-ubuntu-20-04-server-desktop , a tutorial https://www.w3schools.com/ , and a text editor https://notepad-plus-plus.org/ is all you need to get started.