Hotline Miami. Frustrating and tedious.
I generally don't take gaming recommendations from people I know because I've been burned too many times.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Hotline Miami. Frustrating and tedious.
I generally don't take gaming recommendations from people I know because I've been burned too many times.
I loved the fast and rather unique gameplay but it definitely isnt for everyone. For me personally I didnt mind the trial and error and really liked how the Game presentation.
Witcher 3, rdr3. I know they are popular games and all my friends who also like single player rpgs love them but I just can't with the fixed personality main characters who act in ways that frustrate me. I mean last of us was good but that was more where the player character being forced to be a dick is the main plot point, instead of a thing we are meant to ignore.
Don’t crucify me, but Control.
I absolutely love creepy atmospheric games that aren’t outright horror. If you’ve ever played the Playdead games (Limbo and Inside) you know what I’m talking about. BioShock does it a bit too. Anyway, due to this being my absolute favourite type of media to consume, and not at all knowing how to find more of it, I made a post on here a couple years ago asking for advice, as well as a few friends and other communities, and Control was the overwhelming majority suggestion. So obviously I gave it a shot, but I just didn’t enjoy the way it, ahem, controlled. Not sure how well to describe it other than that, but movement just felt off to me. Maybe I’ll have to give it a try again in the future, but I couldn’t put in more than an hour or two without getting annoyed. It looked pretty neat, and I’ve seen screenshots of later points in the game which look pretty awesome, but for whatever reason I couldn’t get past the movement. It’s not an issue I’ve had in any other game and I’m not sure why it bugs me so much in this one.
This is probably my pick too, and it frustrates me. Because like, look. I love Remedy games. I love Alan Wake 1 and 2 to death. I just bought a 200 dollar book about Alan Wake. I really vibe with Control's aesthetic and setting. Ahti is great. I have beat Control before, but ever since then, whenever I think "oh, I should go back and replay Control" I get about five hours back into the game before I just sit there and think man, I am not having any fun. Just about all of these characters feel like cardboard cutouts with neutral faces drawn on them, the plot is kinda dull, when it bothers to show up, and if the game can't really get excited about itself I'm not sure how I'm supposed to. I'll always love launching a forklift at some Hiss at 200mph but it doesn't take me far enough.
That being said, yes, I will still be playing Control 2 day one. Even if it's garbage, Remedy will always deserve the chance for me.
Fire Emblem: Three Houses
Man, I put a good 20 hours into that game and the gameplay loop just wasn’t for me.
I've had games purchased for me, but I'm not really into first person shooters, especially competitive ones, and especially especially on a console where I'm stuck using a controller.
So Black Ops III and the Master Chief Collection may be awesome for lots of people, but that's not my jam.
I love MCC, but I don't like competitive FPS games at all. I'm in it exclusively for the campaign, and occasionally custom games. That said: playing any FPS with a controller is an incredibly frustrating experience. I know what I want to happen, but my hands can't make it happen.
I don't know about mcc but I will always maintain that black ops 3 still has value in zombies
Everyone seems to love Alan Wake. I played it recently, but didn't enjoy it.
I feel like I'm missing something.
Alan Wake is a game that should be right up my alley.
Unfortunately, the gameplay left me wanting. I enjoyed the story for the most part, but the pacing of the game overall was strange, and other than getting light grenades, the gameplay doesn't really change much or shake anything up from the beginning to the end.
I enjoyed the world a lot more than the actual game, but I've been told it's sequel fixes some of my issues with the first game.
Vampire the Masquerade: Bloodlines I didn’t get around to playing this game until about a decade after its release, and I seriously don’t understand who could find that game enjoyable except 13yo edgelords.
This is kind of tangential to the question, but an incredibly irritating former friend would not shut the fuck up about Elden Ring for months after it came out and kept telling me to get it. I told him I didn’t like souls-like games and he said ER was “different” without explaining how. I still haven’t played it, even with recommendations from other people I trust. Same guy ensured I’ll never play Death Stranding, too.
Both of these games are very well made, but they both cater to a special type of gamer.
Elden Ring being incredibly well designed as an introduction to souls-likes, it still has the mechanics and difficulty like most of From Software's games, with slight variation. If you're not a gamer who likes overcoming a challenge, the game is likely not for you.
Death Stranding I think is quite the unique game, but much thanks to its weirdness. It has a lot of curious elements to it, but its incredibly story heavy. With different difficulty options you can make it a very casual experience, but it can be quite slow at times still. If you don't like several dozen hours of cutscenes, the game might not be for you.
I personally see Elden Ring as the second-most "Dark Souls" game after Dark Souls 1. It's the first of the FromSoft soulslikes with an open world afaik, and while Dark Souls 1 doesn't have an "open" world, exactly, everything is so well-connected that it feels like an open world to me.