this post was submitted on 04 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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And what specifically makes it special, appealing, or interesting to you?

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[–] setsneedtofeed@beehaw.org 4 points 2 years ago

Homeland 2: The Revolution is actually a super fun game.

It was buggy on release, and combined with the fact it was a sequel in a franchise nobody asked for meant that it's review scores are atrocious. If you buy it on steam today, all the bugs have long ago been ironed out and it is a fun ride. Imagine: A Far Cry style game, but in an urban setting and on the Crye engine. The gunplay is solid, especially the shotgun which is amazing. It's got some of that "take out enemy bases sector by sector" gameplay that you'd expect in a Far Cry game, but if you like the combat, it's no problem.

Even premise actually isn't that bad. The original game was "North Korean manages to invade the USA...somehow", but in The Revolution it's actually got an entire alternate history diverging back in the 1940s to explain why North Korea was successful. TLDR is after WW2, North Korea become a big time technology producing country (ala Japan IRL) and got really wealthy, while at the same time the USA got hit by multiple economic downturns. In the "invasion" the super high tech North Korean just kind of walked in without a fight to "reconstruct" the USA. Really when you're fighting the NK is so cyberpunk looking its like you're fighting a megacorp and you can forgot they are NK at times.

Seriously, if you can pick this game up for $20 and enjoy open world shooters, try it out.

[–] beefcat@beehaw.org 4 points 2 years ago* (last edited 2 years ago)

I think Overwatch is the best game in it's genre. Right now it is the most balanced has the most composition variety the game has seen since before Brigitte was added. Other games like Paladins or Gundam Evolution don't even come close.

The scaling back of the planned PvE content was disheartening and incredibly frustrating, but it doesn't change the fact that the game we have right now is really fun.

[–] RatsAmassing@kbin.social 3 points 2 years ago

Metal Gear Survive, while I disagree with the usage of the MG brand for it; it could have been successful had they provided more content for it but more importantly if they just never used MG to advertise it. The classes were fun and the gameplay while repetitive with enough content could have been used creatively. It sucks it was marred with MTXs and just general Konami stupidity. Once again, fuck Konami.

[–] AndrasKrigare@beehaw.org 3 points 2 years ago

Phantom Doctrine. It's essentially Cold War X-Com with spies. Bunch of problems with it, including a bug that stopped me from being able to progress after being dozens of hours in. But I love that era of spycraft, and sending in units in multiple different ways to cover each other in case one was about to get caught.

And I don't know why, but I loved having a unit or two decked out with heavy armaments outside the building (since they'd be caught immediately inside) ready to rock and roll if things go sideways so my agents could get out.

[–] Garrathian@beehaw.org 3 points 2 years ago (1 children)

It never really caught on, but I stumbled upon an indie game called Ctrl Alt Ego on PC and I had a really fun time with it. It's an RPG with some problem solving where your consciousness can jump to different robots and objects. You have a main body (an Ant) that you can jump into where you can add upgrades and powers to it. It's really fun and pretty unique. The only thing I didn't care for was the ending, it didn't make a lot of sense. But still it's worth trying out

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[–] mint@beehaw.org 3 points 2 years ago

The first Nier and Drakengard, games that showed Taro's genius despite the mechanical limitations. And any No More Heroes game. Mechanically uninteresting but full of style and heart and interesting concepts.

[–] YourFavouriteNPC@feddit.de 3 points 2 years ago (1 children)

I just loved the gameplay in Anthem. Not particularly the loop, the grinding, the enemy "variety" or mission design. But the base of it all, the flying and hovering and fighting. Especially the idea of turning the common formula around by making the combat ability focused with guns being more like support items, instead of focusing on shooting and using your abilities in between (like in Destiny 2 or The Division, for example).

The game really is the prime example of "wasted potential" when it comes to video games.

I just wish it would've been developed by a company with more experience in online multi-player games and released by a publisher that's less egregiously openly focused on maximizing profit above everything else like EA.

[–] slimerancher@lemmy.world 3 points 2 years ago (3 children)

Actually many people enjoyed the flying in Anthem. Let's hope they take it and make some other game with it. Maybe a single-player iron man game?

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[–] thegibs@beehaw.org 3 points 2 years ago* (last edited 2 years ago) (1 children)

I never hear anyone talk about this, but one of my favourite games as a kid was Metal Arms: Glitch in the System. It has such a unique tone, and I thought it was the peak of videogame graphics back in the day. I'm not sure if it's necessarily disliked, but I just never hear discussion about it.

[–] WhoRoger@lemmy.ml 3 points 2 years ago

I believe Jim Sterling is a fan of that

[–] Ephera@lemmy.ml 3 points 2 years ago

Dungeon Crawl Stone Soup is my favorite game:

  • Best name.
  • In development since the 90s, still looks like the 90s.
  • Played hundreds of hours, still never finished it (cause I'm shit).
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