this post was submitted on 02 Jul 2023
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Gaming

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I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)

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[–] dgunay@vlemmy.net 1 points 2 years ago

It's hard to define perfection but Return Of The Obra Dinn has very few flaws IMO. I can only complain about relatively minor UX problems. Everything else is incredible. I still think about the story years later and the music gets stuck in my head to this day. It is such a consummate achievement of game dev and its design achieves maximum results with the limited resources of a solo gamedev.

[–] gaael@beehaw.org 1 points 2 years ago (2 children)

Guild Wars, especially for the PvP mode. I loved the visual feeling of the game, it felt sharper and less cartoony than a WoW.

Some classes were kind of novel too at the time.

And the feature I loved was the limited skillset you had to chose : you could be lvl 20 (max) and know 30 spells but you could only pick 5 in your active bar. It made for so many interesting builds and combinations !

[–] Saprophyte@beehaw.org 1 points 2 years ago

I have to agree with you there. The music, the scenery, the plot, just the general aesthetic of the game was incredible. It created an experience in play. I can't tell you how many times I restarted characters and classes to play through in a slightly different experience. I still pick it up and play occasionally, even though I'm the only one from my guild who has logged in for the past 3 years, it's nice to just see and experience the game again.

[–] newde@beehaw.org 1 points 2 years ago

Guild Wars

Aaah, that game really left a hole in my heart that was never really filled again. Build crafting during school, playing in the evenings -- those were the days. I also loved how the game forced team play much more than other MMORPG's. And then there's the lore, the beautiful zones... Truly pretty close to perfect!

[–] tegs_terry@feddit.uk 1 points 2 years ago

Lots of contenders for me: Resident Evil 2, A Link to the Past, Ocarina of time, Goldeneye, Half-Life, Diablo II, Skyrim, Alien: Isolation, Borderlands 2, Mario 64

But I gotta go with Runescape

[–] jaw@beehaw.org 1 points 2 years ago (1 children)
[–] Schedar@beehaw.org 1 points 2 years ago

Agreed. There is something very special about Outer Wilds

[–] TheyHaveNoName@beehaw.org 1 points 2 years ago

My vote goes to Shadow of the Colossus. The story, the mood, those damn creatures. Just enough frustration to keep you going and enough variation to not make it boring.

[–] LeopardStripesx3@beehaw.org 1 points 2 years ago (1 children)

Dragon Age. I literally fell in love with Alistair while studying for my masters, so it must have been an excellent storyline for an RPG. I also played it through in full twice because it turned out my initial character choice made my perfect ending impossible..

[–] FlashMobOfOne@beehaw.org 1 points 2 years ago

The two games I wish I could play for the first time again are Dragon Age and Bioshock.

The events that transpired at Ostagar, man, got you into that game REAL quick.

[–] Syrup@lemmy.cafe 1 points 2 years ago (1 children)

If we're going really old school, then Space Invaders. Its way of leveraging the hardware at the time to make the enemies and music speed up after you defeat more of them is elegant. Back then, the more things a game had on screen, the slower it ran. So, destroying more enemies removes more things from the screen, causing both enemies and music to speed up.

This is something that's taken for granted today, but I think at the time, it was genius.

[–] NENathaniel@vlemmy.net 1 points 2 years ago (1 children)

Bioshock I think, loved it so much. Excellent writing and graphic design. Wish the remaster had improved the visuals more tho

[–] HowlsSophie@beehaw.org 1 points 2 years ago (1 children)

Yesssss loved this game. Played all three and nothing hits like the first one.

[–] jeanofthedead@beehaw.org 1 points 2 years ago (1 children)

Truth. I still love Infinite, though. I may be in the minority for that, but it's such a bizarre atmosphere and the imagery and soundtrack really stuck with me. Welcome to the circus of VALUE!

[–] HowlsSophie@beehaw.org 1 points 2 years ago

Oh geez, I'd forgotten about the circus of VALUE! Gotta emphasize it like that 😂. I think I found Infinite to be more of a mixed bag. Creepy but in a different way. All I remember is being killed by George Washington 😂

[–] gloombert@beehaw.org 1 points 2 years ago

Undertale, for me. I have 0 problems with the game. Art style is great. Controls are great. Story is likely the most compelling I personally have seen. Not to mention the very appropriate humour.

[–] DJDarren@beehaw.org 0 points 2 years ago (1 children)

To The Moon

Firstly, it's fairly short, which I appreciate in a game that's primarily story-driven. Secondly, the story is damn near perfect. When I got to the reveal towards the end I actually sobbed (quietly, in a manly way). No other game has ever affected me that way.

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[–] jmanes@beehaw.org 0 points 2 years ago (1 children)

Super Mario RPG for SNES. ... I'm old

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[–] legion@beehaw.org 0 points 2 years ago (1 children)

Perfection is overrated. Most of my favorite gaming experiences are with games of which I would be able to cite plenty of flaws.

I like games with sharp edges.

That said, there are a lot of good games being mentioned in these comments.

[–] zagaberoo@beehaw.org 1 points 2 years ago

What's a favorite example of a game you love in spite of genuinely painful sharp edges?

[–] somefool@beehaw.org 0 points 2 years ago (1 children)

Hollow knight. The gameplay, the smoothness of the controls, but also the universe, the atmosphere, the fantastic music. Absolutely wonderful game.

[–] veganzombeh@beehaw.org 1 points 2 years ago

Hollow Knight is the best game I've inexplicably never finished

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