this post was submitted on 27 Nov 2023
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Asklemmy

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[โ€“] NewPerspective@lemmy.world 8 points 1 year ago (3 children)

I've been cooking up an idea for a smaller style MMO with as few NPCs as possible. It'd take a large skill tree in which you can't possibly put points into everything so people have to specialize and work together. NPCs might fill in jobs while a player is offline like taking sales at the store or unattended crafting but all quests and rewards come from other players. Something unavoidable is that I think there has to be an end or else people either 1) can branch out and become so skilled they don't need other people or 2) stagnate. So after X real world days, an apocalypse happens. Plague, dragon attack, aliens, zombies, blight, pirates, whatever. If you win, you can rebuild and get a benefit before your next go around. If you lose, you migrate to a new place (generate a new map) and try again.

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[โ€“] pli5k3n@beehaw.org 8 points 2 years ago
  1. I'd like a PS1 level graphics elden ring (soulslike but open world) so it could be playable in a web-browser. Hopefully, playable via keyboard only. I'd also wish it were slightly easier so it could be played casually.

  2. Subspace Emissary sequel. The key aspects are the physics/knockback based combat, multiple characters with drastically different play styles but keep the core smash mechanics (walk, run, roll, jump, shield, parry, grab, directional attacks, special attacks) but have the world navigation be like a metroidvania.

[โ€“] pat277@sh.itjust.works 8 points 2 years ago (1 children)

Give me RCT2 or Zoo Tycoon, mixed with Hitman against any random visitor, and you have to build the park around decent ways to stay hidden and the like

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[โ€“] mindbleach@sh.itjust.works 8 points 2 years ago (8 children)

VR biplane combat sim, with heavy emphasis on your plane as a location and an object. A massive but oddly fragile thing you can walk around, on the grass, for a real sense of scale. The prop-shaft is eye-level and there's another four feet of plane above that. It's this massive ungainly thing you have to climb onto, and then into, before convincing it to leave the ground. All so you can push it to the edges of its capabilities versus other google-wearing maniacs doing much the same.

The interwar period is just about ideal for the physicality of air combat. Speeds are comprehensibly low, while still blasting past anyone stuck on the dirt. The machine has a manageable number of controls, all bracingly direct, and you can watch the wings flex from whatever you ask of them. If you need to see ahead while taking off, you lean over the side.

All of this is suitable for a sitting-and-standing VR experience. You probably don't have access to enough room for a proper walkaround. But you should readily develop enough of a feel to do proper barnstorming.

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[โ€“] Skwerls@discuss.tchncs.de 8 points 2 years ago (1 children)

Parking lot designer. Get hired to design a lot for some kind of business or entity (park, etc) and see how it plays out. Drive thrus, parking garages, stadium events, apartment lots, etc. Basically a city simulator focused on parking.

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[โ€“] Phen@lemmy.eco.br 8 points 2 years ago (3 children)
[โ€“] absentbird@lemm.ee 6 points 2 years ago

I feel like I play one of these every time I try a competitive shooter. I am become target, bringer of points.

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Open world French Revolution game where you can side with Republicans or Royalists and conquer France for your side.

[โ€“] zcd@lemmy.ca 7 points 2 years ago* (last edited 2 years ago) (1 children)

AAA Beekeeping simulator, imagine the relaxation

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[โ€“] matthewmercury@reddthat.com 7 points 2 years ago (1 children)
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[โ€“] samus12345@lemmy.world 7 points 1 year ago (2 children)
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[โ€“] denast@lemm.ee 7 points 1 year ago (1 children)

An insectoid themed MMORPG! I'm not even a fun of insects, it's just such an endless creative potential given their variety. Can have different classes and factions, for instance a Rhino bug tank, mantis-assasin, druid ladybug, Butterfly magician; The Ant Insect's Republic, Wasp Protectorate, Holy Bee Empire! Also underground cities, tons of them!

Unfortunately won't ever be made since an average player needs to be able to play as a human warrior to be interested...

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[โ€“] Pasketti@lemmy.dbzer0.com 7 points 2 years ago (1 children)

A VR MMO, similar to Sword Art Online!

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[โ€“] cupcakezealot@lemmy.blahaj.zone 7 points 2 years ago (5 children)

kings quest ix or final fantasy ix hd remake

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[โ€“] MushuChupacabra@lemmy.world 7 points 2 years ago (1 children)

Mass Effect 3, with a coherent ending that is related to the story that precedes it.

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[โ€“] hoshikarakitaridia@sh.itjust.works 7 points 2 years ago (1 children)

A game where there's a mundane task like fishing or gardening, but it gets kinda minigame-y and trippy and it branches into maybe some kind of either party game or some other super complex shit. The closest someone has come to this was with Dave the diver.

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[โ€“] DeathWearsANecktie@lemm.ee 7 points 2 years ago (1 children)

A realistic singleplayer shooter game with multiple settings from WW1 right through to the Vietnam war. Extensive maps, vehicles, and weapons. You can play anything from an infantry soldier to the captain of a battleship or pilot of a bomber.

Closest thing to that is the Arma games.

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[โ€“] nossaquesapao@lemmy.eco.br 6 points 1 year ago (4 children)

RPG games without any kind of magic, in a more realistic world.

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[โ€“] treetop@lemmy.world 6 points 2 years ago (1 children)

I really love, and really miss, healing in wow raids circa WOTLK through Cata, specifically using healnot and custom keybinds to keep people alive. I don't have time or budget for an MMO in my late 30s, nor do I see that easing up anytime soon.

I think a game where you had to do raid mechanics/puzzles while keeping NPCs alive through healing could be really fun, even without a loot grind. Or a game that dropped you into a multiplayer raid encounter without the crap around it. Either could be great.

[โ€“] ReallyKinda@kbin.social 6 points 2 years ago

An evolution game like Ancestors except it forces you to migrate due to climate events

[โ€“] Sanyanov@lemmy.world 6 points 2 years ago (7 children)

A sandbox, but with realistic in-world physics and ability to do anything.

Wanna burner? Boom, take this tin can, make some holes, put in alcohol and burn. Wanna learn how telephone works? Construct it yourself! Game should simulate real-world physics and just store properties of various objects and materials, allowing you to completely unbound from game mechanics and developer's intention. Maybe you'd literally be able to conduct scientific experiments in game, and this would be a great in silico model. Maybe you'd be able to understand how things around you work. Maybe you'd be able to reverse engineer other player's creations. Possibilities are endless, you're having an entire world in your pocket.

...but yeah, we'd barely have enough developers and computer resources for that.

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[โ€“] mcqtom@lemmy.world 6 points 2 years ago

All I want is a mod for Left 4 Dead 2 in which you choose one of the Team Fortress 2 mercs as your character instead of the normal survivors. All weapon pickups just become ammo / metal, etc. Not quite sure if being downed should just be eliminated, due to easy healing from the medic, the dispenser, the sandvich, etc... But the respawn closets should function the same.

I don't care if it breaks the difficulty curve or dialogue, I just want it to function and be fun.

[โ€“] ipkpjersi@lemmy.ml 6 points 1 year ago (1 children)

I'd love a VRMMO like an actual Sword Art Online. Of course, I don't even have a VR system. However, if there were a nice VRMMO, I'd shell out the money for one.

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[โ€“] RunjamboJenkin@lemmy.world 6 points 2 years ago

Half-life 3

[โ€“] curiousgoo@beehaw.org 6 points 1 year ago (2 children)

I just want to play fun games that have a great and comprehendible story.

They would also need to be natively made for PC (along with any other platform that the devs/pubs might want). I understand why console ports exist but one can wish.

Some AAA game examples/concerns off the top of my head:

MGS V ? Fun gameplay, couldn't make head or tail of the story without viewing content from others, and still I feel it's way too confusing.

AC ? Things were in a good direction from a story standpoint at one point in time years ago but they lost it, didn't enjoy the new RPG-like direction as much either. Gameplay was a power fantasy thing I guess. Whether I like it or not is dependent on my mood during the session.

Skyrim ? Fun game, never got around to actually "finishing" the game because there would always be a break and I would entirely forget where and what I was doing earlier.

Souls-likes ? I don't have a problem admitting that my skills are pretty sucky. Effort required to the rewards are pretty bad for me, and there is no particular story that I have seen other than community theories.

I'm working on my years long backlog, in case anyone wants to make recommendations it'll probably take a long time for me to get to it if it isn't in the current list...

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[โ€“] Sir_Kevin@lemmy.dbzer0.com 6 points 2 years ago (9 children)

There are far too few VR co-op games. The ones that exist are mostly shooters.

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[โ€“] Kilamaos@lemmy.world 6 points 1 year ago (5 children)

A mix between world strategy like europa/total war, management of dynasty/kingdom/territory like crusader king, that can lead into invasion with advantages due to planning/bonuses in an RTS like like rise of nation bonus, extra armies etc , and rts like age of empire/mythology rise of natio , etc. That you can then further go into a single player hack&slash like mount & blade, or an fps like CoD or battlefield, where you are a singular soldier/leader.

And with a significant time progression, such as going from stone age with clubs, to medieval, to modern with guns, to futuristic with space age and all.

And it'd be very cool if you can basically hotswap between those. As in, you can go into the overworld, manage your empire, go back to rts to make units in a settlement getting attacked to defend it, and then realize you are losing on a front somewhere so you go full try hard with solo fps to try to hero your way to victory yourself.

Will real time progression between all the environments ( not at the same scale of speed tho ), so you would be hard pressed to play on every front at once yourself, you gotta make choice on which part you do yourself to 'guarantee' a win, and what you hope the ai will do enough to win by itself, or maybe pop over there shorty to give yourself a boost or massacre a bunch of enemies in fps mode to make sure your ai can make work of the rest itself.

Don't think this will ever see the light of day. Waaaaaaay too big. It's litterally multiple levels of very different games/genras mashed together, at once, and in parallel

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[โ€“] Croquette@sh.itjust.works 6 points 1 year ago

Ultima Online with combat mechanics of soulslike.

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