After success with my senior project, developing a real game with a team of 15 that we're releasing on Steam, which I feel really good about, I crave the experience of working in a team to develop a game. But of course, my hobby project is a nonprofit endeavor so I can only expect volunteers, and even though I feel I can get the coding down mostly on my own, I feel like I might be asking too much by hoping for an artist or few to join with me... maybe I just need to change up my approach, and offer equal shares of creative control, that way it's not "help me make my game" so much as "join me and we'll make our game."
this post was submitted on 07 May 2024
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Is this guy Tom Segura's cousin, the inventor?
Just coding, 3d modelling and art. But the idea is great!
It could be. Could be.
Probably not.
But could be.
Don't we all.
Me fr