this post was submitted on 05 Feb 2025
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another great example is satisfactory. it was in early access for a long time and the result is amazing.
It was on Epic Games before that too, but it is still incredibly rough around the edges, even after launch. From listening to the dev logs, it seems they made a lot systems quickly initially and then out grew them and spent a lot of time rewriting poor code, there was quite a bit of mismanagement with Satisfactory.
idk, have you played it? I have well over 1000 hours in it and it was worth every cent I spent from the day I bought it. even if they never added any updates after update 6 I would've been satisfied. but they didn't, they added so much more stuff and the 1.0 release was huge and really fucking awesome. I don't care about the dev logs or what their code quality is, the game is and was great and that's what I paid for.
Yes, I have over 500 hours myself and I am playing it right now aha.
I would recommend the game and it is worth the money. That doesn't mean I am going to pretend it is perfect and without issues. I am constantly wrestling with things in game, crashing and running into bugs.
I am also way more critical of games I like, because I want them to be just that bit better.
The exact one I was thinking of
Valheim is another great example, though it's still probably a year out from release