this post was submitted on 04 Apr 2025
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Try to keep the mouse centered in your mousing area. The aiming motions for the mouse are shorter, snappier throws rather than the long and slow arcs of an analog stick.
So move the mouse to your aimpoint, then pick up and recenter. I find that a full "flick" for me should go about 360 degrees. You can also check for mouse acceleration settings, this increases the rotation of your view based on how fast you move the mouse. Good for games where action is coming in from all sides, but it can cause some problems with precision and consistency.