this post was submitted on 10 Apr 2025
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[–] TheOakTree@lemm.ee 2 points 1 week ago (1 children)

The hard part of implementing a good Ben 10 game is that you would have to create at least 11 different gameplay styles to encapsulate the feeling of being Ben. You somehow need to find a way to integrate all of that into a cohesive game that doesn't make you think "oh no not the Grey Matter section again" when you're forced to solve some convoluted puzzle.

[–] Lojcs@lemm.ee 1 points 1 week ago (1 children)

Make it a sort of immersive sim? You can solve the puzzle or you can find your way around

[–] psx_crab@lemmy.zip 2 points 1 week ago

That's the hard part OP meant. Immersive sim is hard to make, even the one famous for it(Arkane) had pretty much left the genre.