this post was submitted on 01 May 2025
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[–] donuts@lemmy.world 43 points 3 days ago (2 children)

An MMO (that sadly got cancelled) introduced base decay in where, if you hadn't been in your base for a week, it started breaking down. This way, the world cleaned up itself. Was a cool idea

[–] Nighed@feddit.uk 31 points 3 days ago (1 children)

Makes sense in the dune world with all the sandstorms and worms too....

[–] brsrklf@jlai.lu 12 points 3 days ago (1 children)

If someone builds a base on freaking sand instead of rock they deserve to be eaten by a worm.

[–] mossy_@lemmy.world 4 points 3 days ago

hammer nails without rhythm

[–] Drbreen@sh.itjust.works 11 points 3 days ago* (last edited 3 days ago) (2 children)

Uuughh, isn't this standard in most online games that have base building? Rust, Dayz and Scum has same mechanic built in very similar ways.

You're reminding me of MUDs and having to pay rent on digital rooms. Ugh.

[–] Maestro@fedia.io 1 points 3 days ago (1 children)
[–] StraySojourner@lemmy.world 1 points 3 days ago (1 children)

Isn't this even made by the same company?

[–] Maestro@fedia.io 2 points 3 days ago (1 children)

Yup, so they know how to fix this! Makes me wonder why they didn't. Not enough time? Or does the base decay mechanic also have downsides that would work poorly with Dune?

[–] StraySojourner@lemmy.world 1 points 3 days ago

Iirc you can tinker with the decay timer in CE of you're the server admin. Not sure what else you'd want to change. Maybe the vocal minority that always hated server wipes and decay timers won out?