this post was submitted on 09 May 2025
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[–] lovelily@lemmy.today 18 points 17 hours ago (1 children)

ya have to consider that game development back then was a hobby/new business venture and the corporations hadnt gotten its capitalist, profit-maximizing ray all over the process yet

just look at indies vs the usual story of how upper management gets in the way of development

[–] Glide@lemmy.ca 8 points 16 hours ago* (last edited 16 hours ago)

Exaclty. I can find you an indie game in the last couple years for each top-line category. Well, except coding the entire game in assembly. I mean, it's a flex, but we just don't live in that world of necessity anymore.