this post was submitted on 10 Jun 2025
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[–] urheber@discuss.tchncs.de 26 points 5 days ago (5 children)

wtf does "AA" and "AAA" even mean, like, why do they need different batteries.?

besides, I thought, batteries were totally out...

[–] Artyom@lemm.ee 21 points 5 days ago (1 children)

AA is a game that is a normal full sized game, but was made on a budget that limited scope. Good examples are the Metro series or Balatro. AAA is your normal games with big budgets. AAAA is a special title for Skull and Bones, it means you spend a gigantic amount of money and make sure the whole thing sucks.

[–] hinterlufer@lemmy.world 31 points 5 days ago (2 children)

Balatro is indie, songs isn't it? Developed by a single dude with probably zero budget

[–] Artyom@lemm.ee 9 points 5 days ago (5 children)

Yeah, maybe not a good AA example, just couldn't think of a second one off the top of my head.

[–] seliaste@lemmy.blahaj.zone 10 points 5 days ago

Clair obscur expedition 33

[–] WhiskyTangoFoxtrot@lemmy.world 10 points 5 days ago

Basically everything Nintendo makes is AA, they just charge AAA+ prices for them.

[–] ILikeBoobies@lemmy.ca 3 points 5 days ago* (last edited 5 days ago)

Larian and Hazelight are AA

[–] Duamerthrax@lemmy.world 1 points 5 days ago

Hyperstrange games and Revolver Digital.

Dungeons of Hinterwald is a fantastic AA game, if you haven't played it.

[–] Justdaveisfine@midwest.social 3 points 5 days ago

Balatro has a publisher, Playstack. While they put very little money into traditional advertising, Playstack absolutely had a calculated marketing campaign that nailed success by getting specific streamers on board.

This technically makes it not 'indie' as they have a publisher but the indie/AA/AAA labels are kind of ridiculous.

[–] ILikeBoobies@lemmy.ca 4 points 5 days ago

Studio size/development costs

[–] tetris11@lemmy.ml 4 points 5 days ago

it's how much shouting they do when developing and advertising the game

Goku explained it once in front of Buu.

[–] rockerface@lemm.ee 0 points 5 days ago (2 children)

AAA is smaller, too, so I'm not sure why they think it's better

[–] kartoffelsaft@programming.dev 7 points 5 days ago (1 children)

I believe the AAA term actually originates from investing. In investing, a "AAA" investment is one where everyone is pretty confident that it'll be a positive return. It got a bit of use in the games industry to mean games that were expected to sell well no matter the what. It eventually got warped into just meaning big games with big budgets, and people started using the "AA" term to mean "like AAA but not as much"

The wikipedia article does a better job of explaining it

[–] rockerface@lemm.ee 3 points 5 days ago
[–] Lyra_Lycan@lemmy.blahaj.zone 2 points 5 days ago* (last edited 5 days ago)

I'd bet on JRPG rank rules; D, C, B, A, A+, A++, S, S+ and as many S' they bloody want in order to make S tier worthless. Instead of doing the sane thing and adjusting the criteria for a rank.

But in this case there is no Ds Cs or Bs, only As.