this post was submitted on 25 Jun 2025
571 points (99.3% liked)
Games
19933 readers
423 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I found the same thing on CachyOS (another Arch fork). The increase for me was staggering. Lies of P went from an unstable 144fps on windows 11 with an overclock (OC) on my GPU to 200fps in Cachy. Settings were all maxed out at 1440p. I noticed a similar jump from other games. Modded and vanilla NBA 2K25 went a stuttery mess at 172fps (frequent dips down to 72fps) to a steady 180fps with NO dips (that’s my monitor’s limit). I like to test things on The First Descendent, and it went from an unstable 79fps with maxed settings to 119fps. And while I don’t have numbers for it, The Witcher 3 Next Gen (vanilla and heavily modded) run a lot smoother. But after ten years, that game has been optimized out the ass.
I did notice, however, that the increase in performance diminished greatly as I turned down settings. On Windows 11, I would notice a way “higher” increase in frames. For Example, I could tweak settings in the First Descendent like Global illumination and increase frames in Windows 11 to 109fps, but still unstable. In Cachy, if I did these things, I didn’t really notice a meaningful impact.
RT also performs slightly worse on Linux. But I figure anyone using Linux might be the same type of person to not care about RT.
My hypothesis is that without the CPU resources being eaten up by things like Windows Defender, the CPU is able to process more data quicker, reducing GPU wait time. I don’t have data on that, I would need something as in depth as presentmon from Intel for testing. Arch has forks of that, but nothing nearly as in depth, and PresentMon has declined any Linux support in the foreseeable future.
I should mention, the OVERALL jump is ~40% going to CachyOS. And we know that the jump from Windows 10 to 11 saw a ~27% hit due to the new Windows Defender.
My system is 64GB of SK Hynix DDR5, 9070xt (on my Windows Partition it’s OC’d, but on CachyOS I leave it stock), and a 9800x3D that has been manually OC’d in the bios and a 240mm AIO. I leave the panels off my O11 D Mini. The motherboard is a Gigabyte X870 Aorus Elite (2x8 pins for the CPU delivery).
For all the FPS data, I pulled it from Steam on Cachy which uses presented frames instead of actual frames. Basically, the frames the GPU is presenting to the monitor, not necessarily what your eyes are seeing.
On my Ally, I also noticed a difference swapping to SteamOS. Something to keep in mind with anyone planning to do that, you can allocate up to 6GB of RAM to the iGPU before Arch/SteamOS gets affected. I just don’t see anyone telling you you can do this.
Edit one day later- I played Enshrouded on CachyOS. I will report that my 9070xt underperforms at max settings. Unstable 80fps with dips down to 50fps, but the Frame Time Pacing makes it feel worse. It stutters like it’s running at 50. Turning down settings again only increased frames by 5fps, which is not marginal at these rates, but did not help with the stuttering issues. I think it’s rendering things similar to Minecraft. The comparison I have is my 7800xt, which at max settings a year ago was able to run in Windows 11 at 70fps, but equally unstable. Therefore, I’d hypothesize that if I ran present on I’d just see high GPU wait times.
You could use Nsight, it has a Linux version and is very in depth (shows every draw call, also has one that shows very detailed CPU tasks)
Of course harder to use than presentmon
I will report back
Dope, detailed writeup, thank you!
RT = Rollercoaster Tycoon?
"Hello everyone, and welcome to another video"
"Drowning 50000 guests in 20 seconds"
Ray tracing is my guess
Yes