this post was submitted on 08 Oct 2025
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The point is the same as taking classes for any other skill, from baseball to carpentry: you have to learn technique before you can engrain the skill through practice. Some people can pick it up on their own if they're motivated enough, by studying other people's art, watching artists working, reading books, etc., but it's more difficult and time-consuming without an instructor's feedback. Sometimes they even figure it out wrong, and develop a very difficult and time-consuming method of doing something when a much simpler one exists.
So it's optimal to both have the classes and do extensive practice outside of them. One is not a substitute for the other.
Art classes can introduce you to new techniques that you wouldn't have otherwise pursued and elevate your art to greater heights. Depending on the school, it also helps with networking. Lotsa famous animators at places like CalArts, Sheridan, Gobelins, etc.
I was going to read this but stopped halfway through because my mind went "yeah that yeah another person who never bothered trying to draw having a hot take that's just sucking off a tech bro"