this post was submitted on 15 Oct 2025
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[–] onlooker@lemmy.ml 10 points 3 days ago (12 children)

Automation games are usually my jam, but I bounced off Factorio pretty quickly. The automation part I got really into. I wanted to keep things as efficient as possible, but then I kept being interrupted by fauna attacks and I kinda hated the disruption. It didn't help that various defense systems like turrets and the like needed their own supply chain for ammo, so I had to drop everything, start working on that, monsters started attacking my base on another location, rinse, repeat. You get the idea.

I am aware you can turn off the attacking fauna, but that feels like turning off an integral part of the game, so I dunno.

My brother is currently way, WAY into it, though, so I might give it another shake in the future.

[–] Jankatarch@lemmy.world 3 points 3 days ago (2 children)

I never played factorio but it probably makes the satisfying efficiency feeling even more satisfying when there are beings trying to destroy it and getting destroted themselves no?

[–] onlooker@lemmy.ml 2 points 3 days ago (1 children)

I dunno. I feel like diverting resources to defense systems, necessary as they are, makes the factory less efficient than anything, but that's just me.

[–] MufinMcFlufin@lemmy.world 2 points 2 days ago

You could always play with mods. One of them adds pollution scrubbers, which you can surround your base with to make sure biters are never prompted to attack in the first place. I have several hundred hours in one save that has a metaphoric wall of filters that has yet to be attacked outside of a few instances when I was expanding.

Out of curiosity and just for the novelty of doing it, I found another mod that made a combinator device which would output the current pollution for the chunk that it was contained within. Using that, I set up a whole system to turn on the exact number of scrubbers I needed to prevent any pollution from leaving my base. Never actually implemented it because it was wildly impractical, but it was a fun project just to see if I could do it.

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