this post was submitted on 13 Sep 2023
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Gaming

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Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won't be overcharged.

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[–] SnowBunting@lemmy.ml 6 points 2 years ago (3 children)

So what is a better game engine to use now?

[–] VinesNFluff@pawb.social 27 points 2 years ago (1 children)

Unreal for "commercial, highly documented, also an industry standard"

Godot for "this is actually libre software and you can trust it to not enshittify itself in a couple years"

[–] nothingcorporate@lemmy.today 3 points 2 years ago

This is the perfect answer.

[–] Nioxic@lemmy.dbzer0.com 19 points 2 years ago

Godot is FOSS.

Unreal is decent too i guess but.. not free. (Though iirc its free if you publish your game on epic)

[–] archchan@lemmy.ml 7 points 2 years ago