this post was submitted on 17 Nov 2023
595 points (96.3% liked)

> Greentext

7950 readers
1 users here now

founded 3 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] Kushia@lemmy.ml 73 points 2 years ago* (last edited 2 years ago) (4 children)

We had mods. They're a bit like skins and new content, only free and far more creative. They are what you call microtransactions today but you didn't have to sell your right arm to get them because anyone could make them.

[–] Damage@feddit.it 20 points 2 years ago (1 children)

CS mods

Yo dawg, we heard you like mods...

[–] tryptaminev@feddit.de 13 points 2 years ago (2 children)

downloading 1/300 double-kill.mp3...

[–] GarytheSnail@programming.dev 2 points 2 years ago

Quake sounds was a must have for pubs.

[–] snor10@lemm.ee 2 points 2 years ago

Wow, what a flashback!

[–] brokenlcd@feddit.it 19 points 2 years ago (1 children)

Mods are literally the reason why doom II, skyrim, fallout new vegas and assaultcube are still my most played games, I'm both genuinely surprised and scared at what people can come up with.

[–] Kushia@lemmy.ml 5 points 2 years ago

All my most played, loved and returned to games all support mods and there are a ton of mods for them. Even online games like Wow where mods at least make things a lot better.

[–] Globulart@lemmy.world 5 points 2 years ago

I remember working out how I could make custom sprays for CS in 1.6 (maybe 1.5) and being so excited.

[–] Hotzilla@sopuli.xyz 4 points 2 years ago

Well, CS was a mod for Half-Life :)