this post was submitted on 30 Mar 2024
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Honestly I didn't even know this was something people were clamoring for.

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[–] GregorGizeh@lemmy.zip 94 points 11 months ago* (last edited 11 months ago) (3 children)

Yeah that makes zero sense. Not only is it more realistic, half the fun is to accidentally carpet bomb yourself and your team because you threw the beacon into a wall and it bounced back. I also think it nicely meshes with the fascist satire theme, you are really just meat for the grinder and quite expendable, calling in airstrikes that cost more than you make in a year.

[–] Aurenkin@sh.itjust.works 29 points 11 months ago (2 children)

Not to mention the whole game would have to be rebalanced. Imagine if you could just drop a carpet bomb, orbital strike or 380mm right on top of your squad and have it just kill enemies.

Who the heck is asking for this?

[–] GBU_28@lemm.ee 10 points 11 months ago

Literal babies

[–] OsaErisXero@kbin.run -2 points 11 months ago (2 children)

After having just gotten got by the same 380 barrage twice in a row, I suspect that it's literally just the 380 that's the culprit here. They should consider tightening that cone or something, because it is waaay too big and long if you aren't solo throwing and then sprinting in the other direction.

[–] MelastSB@sh.itjust.works 9 points 11 months ago

No, people should learn how to use it. You don't throw it at your group's feet: you throw it into a nest or a base, along one or two other barrages, and let the magic happen from a safe distance. Or you throw it in the middle of the map in kill missions where you're being overwhelmed, and die with honor.

[–] snooggums@midwest.social 4 points 11 months ago

Blowing up a large area is the whole purpose. If you want it to be tighter get the 180 or the precision strike.

[–] Aussiemandeus@lemmy.world 25 points 11 months ago (1 children)

And when you finish a mission the game comments things like its ok friendly fire happens sometimes etc

[–] snooggums@midwest.social 21 points 11 months ago (1 children)

I love it when she is surprised there were no friendly fire incidents!

[–] littlebluespark@lemmy.world 18 points 11 months ago

The one that got me was when she sounded like she didn't believe the words coming out of her own mouth, "No one died on this mission? That's gotta be some kinda record!"

[–] andrew_bidlaw@sh.itjust.works 7 points 11 months ago (2 children)

Haven't played it, but from other coop games I can say there are:

  1. People playing casually and not feeling well after accidentially shooting a teammate;
  2. Teammates going all toxic about being shot.

I love FF playing with my friends and other people, but sometimes I got kicked for not doing something right, even if it's just others' person opinion. Turning off FF is just a sticky to cover the hole in the wall.

[–] elbarto777@lemmy.world 25 points 11 months ago (1 children)

If this happens, the problem is not the game. If people get angry over a fucking game, then they're not worth my time.

Imagine chess players feeling sad for sacrificing one of their own pieces.

[–] GregorGizeh@lemmy.zip 13 points 11 months ago

Fair points, but i question whether someone feeling really sad over a teamkill is good advised with this game. Honestly everyone dies all the time to friendly fuckups, i have yet to meet a diver who actually gets upset instead of manically laughing in voice chat.