this post was submitted on 19 Jul 2023
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[–] Saneless@lemmy.world 16 points 2 years ago (1 children)

Ahh the Free To Play playbook. Have to pay to not be frustrated. Ironically what Apple ushered in

[–] jgrim@discuss.online 1 points 2 years ago (1 children)

They ushered it by providing the AppStore or is there something more direct?

[–] Saneless@lemmy.world 3 points 2 years ago (1 children)

They welcomed constant payments, especially the exploitative ones. They loved their cut

They could have restricted the amount you'd buy at once instead of absurd things like $99 options or games that blocked you from playing after every 20 minutes unless you coughed up more dough.

They loved it and couldn't get enough.

It just encouraged developers to track $/user or % paying users and other shitty metrics that if they were not hit they purposely made their game worse to frustrate users

[–] jgrim@discuss.online 1 points 2 years ago (1 children)

I see your point; however, if they stopped, the people would give them grief for that. But I'm with you. They should take responsibility and help stop exploitative practices.

[–] Saneless@lemmy.world 2 points 2 years ago (1 children)

Well yes, now. But they could have shaped it better early on. But it's apple, their greed is boundless

[–] jgrim@discuss.online 1 points 2 years ago (1 children)
[–] Saneless@lemmy.world 1 points 2 years ago (1 children)

I never am!

(Ok I'm wrong about that)

[–] jgrim@discuss.online 1 points 2 years ago

I'm never wrong! I thought I was once, but, it turns out I was just mistaken.