this post was submitted on 28 Jan 2025
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3DPrinting

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[–] Imgonnatrythis@sh.itjust.works 12 points 3 weeks ago

Velocity painting has been around for years but never integrated into a mainstream easy to use platform. I like the subtly of velocity painting a bit more, but regardless, I hope to see better slicer integration of some sort of surface painting feature soon.

[–] kayzeekayzee@lemmy.blahaj.zone 11 points 3 weeks ago (1 children)

Interesting that this affects the gcode rather than the model itself. I wonder how this would compare to just sculpting surface details in something like blender

[–] anguo@lemmy.ca 2 points 3 weeks ago

Much lighter files and faster slicing, I imagine.

[–] Apepollo11@lemmy.world 5 points 3 weeks ago (1 children)

It's a neat idea, similar to how displacement maps affect the output without affecting the geometry of a 3D render.

Also, I like this image, as it makes me feel less bad about my own grizzly-looking heat block.