this post was submitted on 22 Jun 2025
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Games

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[–] Sixtyforce@sh.itjust.works 2 points 3 hours ago

I played this for 6 hours straight. Lovely port so far but there are some minor bugs. Namely in the point scoring results screen with flickering text sometimes probably z fighting. I also had the mini map get bugged position and overlap the lap times upper right a couple times.

Other thing I noticed was timing differences at higher frame rates like the steam train crossing the desert road.

OpenGL is very slow considering what it has to render. Used Vulkan but I tested OpenGL briefly and it chugged at 2160p with 120hz and frame interpolation on. AA was off.

[–] slaacaa@lemmy.world 54 points 11 hours ago

POV: you ported an old Nintendo game

[–] twice_hatch@midwest.social 19 points 9 hours ago (3 children)

You can verify you have dumped a supported copy of the game by using the SHA-1 File Checksum Online at https://www.romhacking.net/hash/.

It's so sad that Windows still doesn't ship with an easy-to-use hash toolkit

[–] TonyOstrich@lemmy.world 6 points 5 hours ago

Indeed. I usually use 7-zip's built in tool to do it when I need to.

[–] Flatfire@lemmy.ca 1 points 3 hours ago

Powershell's Get-FileHash does exactly this though.

[–] Link@rentadrunk.org 1 points 4 hours ago

certutil is built into windows and can be used in cmd.

I do agree there is no built in GUI method though.

[–] altima_neo@lemmy.zip 23 points 13 hours ago (1 children)

Not just ultrawide support, but also interpolated frames for super smooth frame rate.

[–] secret300@lemmy.sdf.org 5 points 12 hours ago (1 children)
[–] zalgotext@sh.itjust.works 14 points 11 hours ago

In a nutshell, interpolated frames are basically just extra generated frames that go between the frames outputted by the video game itself. They're used to combat things like motion blur, and to make animations look smoother.

[–] AMillionMonkeys@lemmy.world 80 points 16 hours ago (1 children)

Might as well link to it:
https://github.com/HarbourMasters/SpaghettiKart
You need to supply your own ROM of the correct version.

[–] secret300@lemmy.sdf.org 24 points 12 hours ago (1 children)

I will honestly never understand why people link shit articles instead

[–] addie@feddit.uk 4 points 10 hours ago

They might be former users of FARK, where submitting stories didn't allow duplicate links? And so you would see the top article in the aggregator frequently being blog links and some right weird 'news' websites.

Lemmy has the opposite problem, where the same link can be posted again and again even on the same instance, of course.

[–] Lost_My_Mind@lemmy.world 59 points 17 hours ago (3 children)

Nintendo cease and disist in 3...2....1....

[–] Psythik@lemmy.world 10 points 9 hours ago

Nope. Ship of Harkinian and 2 Ship 2 Harkinian have been around for years with no issues from Nintendo, and this port is being developed by HarbourMasters, the same people behind those ports. It's not going anywhere anytime soon.

[–] LorIps@lemmy.world 41 points 17 hours ago* (last edited 17 hours ago) (6 children)

Probably not, they don't provide copyrighted files and Nintendo reeeeeaaaally doesn't want to create precedent that decomp is fair use (which it probably is) which could make emulators 100% legal.

[–] Lost_My_Mind@lemmy.world 61 points 17 hours ago (11 children)

Emulators ARE 100% legal.

It's the roms that are illegal.

[–] trevor@lemmy.blahaj.zone 4 points 3 hours ago

If you are in the US, ROMs aren't illegal either. You're just required to rip them from a cartridge/disc you acquired legally (including second-hand purchases) and you can't distribute it to others. It's the latter part that makes it illegal (but not at all immoral). If you wanna do that last part, god bless. Fuck these companies.

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[–] blackjam_alex@lemmy.world 21 points 17 hours ago* (last edited 17 hours ago)

Decomps are legal because they're clean room reimplementations of the original code rather than exact copies.

It's the same approach IBM PC compatible manufacturers used back in the day to create their own BIOSes.

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[–] Dudewitbow@lemmy.zip 14 points 16 hours ago* (last edited 16 hours ago)

Nintendo hasn't really C&D any of the previous decomps. they can for people who upload the whole precompiled executable, but none of them that requires actually ripping the original assets yourself to create the required game.

Animal Crossing is next, as 6 days ago, the gamecube version of the game was decompiled to completion. It's a extremely big prime candidate for modding IMO.

[–] TwinTitans@lemmy.world 26 points 15 hours ago (2 children)

Let me know when Diddy Kong Racing's done. GOAT.

[–] SomethingBurger@jlai.lu 1 points 4 hours ago

This game would greatly benefit from a PC port. It barely reaches 15FPS at times on N64, it's damn near unplayable.

[–] Tronn4@lemmy.world 8 points 14 hours ago (2 children)
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[–] astro_plane@lemm.ee 5 points 11 hours ago (1 children)

I played it on my modded Switch, had to overclock it just to keep a stable 30fps. I hope we get a vulkan renderer in the future.

[–] Psythik@lemmy.world 11 points 9 hours ago

PC gamers: Look what Nintendo needs to mimic a fraction of our power.

[–] stoy@lemmy.zip 2 points 10 hours ago (1 children)

Impressive to see that the software can distinguish between a legal and an illegal ROM file

[–] Psythik@lemmy.world 6 points 9 hours ago (1 children)

lol sarcasm aside, it actually can't. This port is being developed by HarbourMasters, the same people behind Ship of Harkinian and 2 Ship 2 Harkinian (PC ports of OoT and Majora's Mask, for the unaware.)

[–] stoy@lemmy.zip 10 points 9 hours ago (2 children)

Yeah, I just found the article really annoying at constantly talking about legal roms...

[–] Lumisal@lemmy.world 2 points 5 hours ago (1 children)

I mean, have you seen Nintendo?

[–] stoy@lemmy.zip 1 points 3 hours ago

Yeah, I know they are psychotic about this shit, doesn't stop me from getting annoyed

[–] Denjin@lemmings.world 3 points 8 hours ago

And 3 paragraphs talking about Mario Kart World.

[–] victorz@lemmy.world 18 points 17 hours ago (3 children)

Man, MK64 already had a pretty high FOV as it was, and now with ultra wide support lol

[–] RobotZap10000@feddit.nl 18 points 17 hours ago (1 children)

How else am I supposed to see the green shells behind me?

[–] Appoxo@lemmy.dbzer0.com 17 points 17 hours ago (1 children)

360° monitor setup including rear view mirrors.

[–] victorz@lemmy.world 2 points 4 hours ago (1 children)

I love the idea of having a 360° monitor and rear view mirrors instead of just smaller rear view screens, or even digital on-screen rear view mirrors. 😄

[–] Appoxo@lemmy.dbzer0.com 1 points 4 hours ago (1 children)

New proposal:
360°C monitor setup
3 small (something like 10") monitors as side/rearview mirrors
actual side-/rearview mirrors

[–] victorz@lemmy.world 1 points 50 minutes ago

360°C monitor setup

Better wear some oven mitts. 🔥

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