this post was submitted on 10 Jul 2025
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[–] Gt5@lemmy.zip 22 points 1 week ago (17 children)

I feel like I’m the only person on the planet who thought Subnautica was boring and tedious. It was definitely not for me

[–] Balinares@pawb.social 22 points 1 week ago

Nah, that's valid. I loved it to bits, myself, but what made me love it was how adroitly I felt it curated feelings of dread and sincere awe as I explored deeper and deeper; and that's highly subjective. I hope you're finding as much joy in your own fave games as I did in Subnautica!

[–] ProdigalFrog@slrpnk.net 10 points 1 week ago (3 children)

I also wasn't a fan, mainly due to how often you need to resupply to stay alive. You get a very small window of opportunity to do actual exploration before you need to go find more food and water, on top of gathering a bunch of other materials.

I liked parts of it, but ultimately just got frustrated with the tedious parts and bailed.

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[–] Chill_Dan@lemmy.world 20 points 1 week ago (1 children)
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[–] Gameline@sopuli.xyz 19 points 1 week ago

jokes on them, i already pirate their games ☕

[–] LifeCoffeeGaming@lemmy.world 18 points 1 week ago (6 children)

Now this has been rather disproved, do we think we could retract the post? It's probably done harm already but we can at least acknowledge it's no longer accurate.

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[–] kieron115@startrek.website 18 points 1 week ago

Subnautica is one of those games that's incredible hard to recreate. Once they started trying to explain every little thing about the aliens I completely lost interest. You may be able to bottle lightning, but you certainly can't do it twice.

[–] DicJacobus@lemmy.world 18 points 1 week ago (6 children)

I never cared for Subnautica I also never cared for PUBG

But what little I know about PUBG, What I've seen them do to Subnautica 2, and that lazy AI ridden "Sims killer" Inzoi, Im of the opinion Krafton are just hustlers.

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[–] nul9o9@lemmy.dbzer0.com 18 points 1 week ago* (last edited 1 week ago)

Pirate all Krafton games.

Edit. Apparently there's more to the story.

[–] roundup5381@sh.itjust.works 17 points 1 week ago (1 children)

Below Zero was ass anyways

[–] KingGimpicus@sh.itjust.works 10 points 1 week ago (7 children)

Agree. Did not get sucked in like subnautica, which is weird because it's basically a small reskin and new (but much smaller) map.

It should have worked, but it very didn't.

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[–] ZombiFrancis@sh.itjust.works 16 points 1 week ago (3 children)

I remember Flayra from Natural Selection, a half-life mod twenty years ago. I remember him making appeals for investors/donations to keep Unknown Worlds afloat (or maybe just launch it as a company. I recall a video he posted where he showed us his tiny apartment and the milk in his fridge.)

Then Subnautica came out years later and I thought 'Well I'll be damned.'

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[–] Opisek@lemmy.world 14 points 1 week ago

Just typical KRAFTON doing KRAFTON things.

[–] Konraddo@lemmy.world 14 points 1 week ago

Honestly, I do not plan to buy it after Below Zero. Now that they did all the evil stuff I guess my decision is well justified.

[–] Bosht@lemmy.world 13 points 1 week ago

Oh fucking god dammit. I was really looking forward to it too.

[–] maxwells_daemon@lemmy.world 13 points 1 week ago

"But it's still mostly the same team, please give us the benefit of the doubt 😭😭😭😭"

Don't be stupid, don't buy from a publisher before the 1.0 release

[–] fluxan@lemmy.world 11 points 1 week ago (11 children)

Natural Selection and then Natural Selection 2 - no games or communities like it. Before there time both of them and very much under appreciated. Felt like NS2 never really found it's rhythm but Unknown World kept it going longer than most games.

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[–] drunkpostdisaster@lemmy.world 10 points 1 week ago (1 children)

I feel like I learn more about what I shouldn't play then what games I should play when I am on here.

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[–] CocaineShrimp@sh.itjust.works 10 points 1 week ago (7 children)

Die a hero, or live long enough to become the villain

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[–] BackgrndNoize@lemmy.world 9 points 1 week ago (1 children)

I don't understand how game dev works, how does a publishing company fire the CEO of a game dev company. Like do these publishers own the game company?

[–] Wolf@lemmy.today 13 points 1 week ago* (last edited 1 week ago) (1 children)

Very often they do, but not always. In this particular case they do.

[–] BackgrndNoize@lemmy.world 12 points 1 week ago (1 children)

Fuckin vertical integration bullshit

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