The only game I've ever done that for in any way was Pillars of Eternity, and that was because I never expected the Kickstarter to succeed so explosively.
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I preorder physical stuff only, especially titles which are going to be in limited quantities due to low interest and number of copy printed.
Where I preorder still has a 7 day return policy as well so if it’s seriously bad or broken like Cyberpunk 2077 then I can just return and get my money back.
Don’t normally do digital preorders since it’s hard to cancel it and usually no point.
In general I agree but the transparency level shown by the Cities Skylines 2 team has me rethinking this.
I agree but there is no benefit of preording the game. Wait the release date, buy it, try it for 2 hours, then refund it / keep it.
There is a pre-order bonus of a few unique buildings and an additional map. But no benefit to preorder 3 months before vs. 2 days before launch.
Pre-orders suck out of principle, but from what they've shown this is a pretty polished game.
As a big Cities:Skylines fan, following the dev diaries, I'm with you. I'm having a tough time resisting the urge to preorder.
I started waiting for like a year after release. I don't have as much time to play anymore.
I already pre-ordered both Diablo 4 and Baldurs Gate 3 this year and am quite happy I did both.