this post was submitted on 12 Jun 2023
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recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

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[–] Action_Bastid@lemmy.world 6 points 2 years ago

I could never get into The Witcher 3. I recognize that it's purely a subjective thing, but it honestly feels like they handcrafted that game sitting there going "Well what would Action Bastard REALLY hate mechanically?"

Just absolutely nothing clicked for me aside from bits of the story, and even that wasn't really holding my attention all that well since I've already had a lot of exposure to Eastern European mythology and folklore and just don't really care about any of the main characters.

That said, some of the side quests were absolutely delightful in terms of being fun ideas. I just didn't enjoy the minute to minute gameplay enough to be able to stick with it.

[–] yozul@beehaw.org 6 points 2 years ago (7 children)

Ocarina of Time. I thought 3D games from that era had terrible controls and ugly graphics even by the standards of the time, and that's only gotten worse over the years. Plus I just wasn't really ever all that into the Zelda formula from the time between A Link to the Past and Breath of the Wild. For me Breath of the Wild felt like a return to form after decades of mediocrity.

I don't even really think Ocarina of Time is bad, exactly. I just resent the fact that it feels like everybody I know holds it up as the greatest game of all time when in my opinion it's practically the definition of mid.

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[–] TheGooseIsLoose@lemm.ee 6 points 2 years ago

I also couldn't get into Witcher 3. I don't have anything against other people liking it, I just couldn't do it. For one, there's so much rape talk even early in the game that really put me off. It felt like cheap world building.

[–] deedasmi@lemmy.timdn.com 6 points 2 years ago (3 children)

RDR2. I tried like five times. I could never play it for more than about two hours before being bored and falling asleep at my desk.

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[–] Remedy@beehaw.org 6 points 2 years ago (3 children)

Don't hate me but I cannot get into Minecraft. I get so bored running around collecting supplies and building things, it feels like a chore each and every time I try it out.

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[–] hazelnot@slrpnk.net 6 points 2 years ago (2 children)

The Souls games.

I can see the appeal of the story and stuff, but they're just impossible for me to get into cause of their difficulty

[–] StewieTheThird@beehaw.org 5 points 2 years ago (1 children)

See I originally was like this, and then I tackled it like a coin eater arcade game. Its is begging you to throw yourself over and over at the enemy and learn their patterns. It becomes so satisfying when after a few hours your a master at parrying an enemy the day before killed you in seconds. The games do a fantastic job of giving you that feeling of a protagonist whose finally learned to work their powers. Then you get a new enemy and its back to square one.

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[–] ISOmorph@feddit.de 5 points 2 years ago* (last edited 2 years ago) (6 children)

Here's the thing I never got: most Souls-like aren't actually that difficult, they're just tedious. And I feel like I'm taking crazy pills because people don't seem to notice and/or care.

I don't mind doing a boss encounter 20 times to get the move set down. I like the feeling of beating a boss by actually becoming better. But why the hell do I need to run trough a dozen enemies before I get back to him? It's like a damn unskippable cutscene where I need to mash the same buttons over and over again! And people rightfully get mad at those, but put it in a souls-like dress and people love it.

I'm a 40 year old dad, I really don't have the time to waste doing stuff I already mastered 20 times over. Just give me a damn quick save that disables during combat. It doesn't make anything easier, it's just less tedium.

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[–] MRPP@sopuli.xyz 6 points 2 years ago (3 children)

Oblivion, Morrowind and probably Skyrim too. The open world didn't captivate me, it just felt too big, too sparse and ultimately not interesting.

Same goes for Breath of the Wild. The world is just too barren. It doesn't help that I feel like the weapon breaking is extremely stressful.

Red Dead Redemption 2 is too slow and clunky. The skinning animation made me uninstall. It does not respect my time.

Kinda funny, because I don't mind grinding in arpgs. Maybe because they are faster-paced when the combat happens, and then you start wracking your brain with the theorycrafting side of builds.

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[–] TSMKFail@lemmy.world 6 points 2 years ago

GTA V. I tried playing it but it was just so boring. I never felt like picking if back up after I stopped playing around 15% into the story. The online never worked for me as it would just endlessly be stuck on a loading screen [PC].

[–] jmf1@lemmy.one 6 points 2 years ago (2 children)

Mine is definitely League of Legends. I cant get behind the boring slow walking around and baiting bots to farm coins. Zero dopamine even during 'intense' teamfights and I just cant get the hype of this game!

[–] croobat@lemm.ee 5 points 2 years ago

You ain't missing much, been playing for some years and it feels like being a damn smoker.

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[–] dimspace@lemmy.world 6 points 2 years ago (1 children)

There's two, and both pretty controversial.

  1. Horizon Zero Dawn - I love open world games, I love exploring, I love grind, this is someone who has played every Assassins Creed, the Tomb Raider Series, Ghost Recon series, God of War, Ghost of Tsushima, Death Stranding, and goodness knows what else. I did about 10-12 hours of Zero Dawn and it just bored me. I think the worst thing for was the character acting, I found everyone very wooden, or just had really silly voices (like Aloy's father or whoever he was, sounded so well spoken). I found it grating. And the landscape, maybe I needed to open up more of the world, but I just didn't find it very interesting. Sure, Robot's are fun, but, even they were kinda dull.

  2. The Last of Us - Just couldnt get into it. I just found it very tedious (played about 8 hours). I dont know why it just didn't resonate with me at all. I think where AC, Tsushima etc offer escapism, TLOU being set in a regular city didnt really excite me to go out an explore. When the tv show started I thought i would give that a go hoping it would get me into playing the game, but i got bored with that about 40 minutes into episode 1 as well :(

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[–] leosin@lemmy.ca 6 points 2 years ago (4 children)

Fallout: NV and Skyrim. People kept recommending them to me but neither really clicked. I put about 20 hours into each before just kinda dropping them and not looking back. Even tried mods since everyone says they're better modded, but just found I was spending more time modding the games than playing them. Maybe Bethesda games just aren't my thing.

[–] janeshep@feddit.it 6 points 2 years ago

I agree about Skyrim. The entire world feels dead, the npcs are lifeless. It's really hard for me to feel the world and the story. The Witcher 3 came out only 4 years later and it's several orders of magnitude better to me.

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[–] rowdy@lemmy.ml 6 points 2 years ago

Horizon Zero Dawn - tried getting into it but yawwwwnnn. I found it so boring and the protaganist obnoxious. Beautiful world though.

[–] StrayRose@beehaw.org 6 points 2 years ago (2 children)

Breath of the wild. As an avod Zelda fun I really really tried to like it but just can't do it.

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[–] DarkMatter_contract@lemmy.world 6 points 2 years ago (6 children)

This should be in unpopular opinion lol. For me it is control. The combat feel tiring after 2 to 3 hours and the story didn't caught on for me.

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[–] IncrediblyIncredible@beehaw.org 6 points 2 years ago (2 children)

I finished Fallout New Vegas but never really enjoyed my time with it. Was a boring open world with emotionless NPCs and a forgettable storyline. Tried Fallout 76 recently and it was still the same type of thing. I played the hell out of Skyrim though and loved it the whole time. Maybe I just don’t like an apocalyptic open world? People always seem to love Fallout but it’s just not for me.

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[–] Seven@feddit.de 5 points 2 years ago (2 children)

Uncharted 1. A lot of people told me that I have to play the uncharted games, they’re groundbreaking. I can understand that the early games were ahead of their time when they released, but they aged badly. The physics, the story, the gameplay - everything feels just like trash.

If you don’t have any nostalgic memories of the game and you play it for the first time today, you’ll think it sucks.

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[–] cave_sword_vendor@lemmy.world 5 points 2 years ago (4 children)

Maybe not quite the spirit of the question but: Endwalker killed FFXIV for me.

Played the game a ton from ARR to Shadowbringers, but can't bring myself to even log in any more. The house I've had for seven years will be demolished later this week and I don't even care.

I know people loved the story but I hated it. Job design, job balance and encounter design are in terrible states. Patches are taking longer. The new content they added for this expansion has been bland and uninteresting.

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[–] DeathByMagikarp@lemmy.one 5 points 2 years ago* (last edited 2 years ago) (3 children)

A Way Out - go anywhere and ask for a good co-op game and this will be recommended to you. It took me and my girlfriend about 3 hours to beat it. It didn't feel like a game as much as an interactive movie and it has zero replayability value.

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[–] SemioticStandard@beehaw.org 5 points 2 years ago

Do not care for open world crafting games. Minecraft, Day Z, fuck even the new Zelda looks to have some kind of crafting system. That just feels like endless fucking grinding to me.

[–] sugar_in_your_tea@sh.itjust.works 5 points 2 years ago (1 children)

Borderlands

I apparently hate looter shooters. I loved the art style, tone, and everything else about the game, but I just really didn't like the gameplay. I bailed on it in like 20 minutes.

In fact, I don't like loot in general. I also don't really like Diablo, and I dislike managing loot in most RPGs (esp. Elder Scrolls games). I care very little about what items I have in games.

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[–] mjohanning@beehaw.org 5 points 2 years ago (5 children)

Fallout mostly. It's all just so grey and boring and not fun at all. If I want to see a wasteland I can just go outside /s

[–] matcha@lemmy.world 4 points 2 years ago

Have you tried new vegas? I love new vegas but dislike any other fallout especially fallout 4

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[–] Kindajustlikewhat@beehaw.org 5 points 2 years ago (3 children)

There's one opinion that I've been afraid to say out loud forever because people are so passionate about it... Disco Elysium. I love rpgs and I love choice-based, narrative-driven games. But there were two main things which drove me crazy:

  1. I really didn't like the writing. Honestly it felt like some fresh English lit major suddenly discovered big words and angst and went crazy with it. It was really cringy to me.
  2. I didn't like the false paradigm of choices in terms of world views and beliefs, when the game very clearly sets them all up to suck. With a strong preference for communism. Like when you try to be measured and moderate the game actively negs you for being weak. Why give me the choice when you're just going to punish me for it? And what if I have some anti-capitalist beliefs but don't want to kill the landlords? It was just so extreme and off-putting.
[–] soiling@beehaw.org 4 points 2 years ago

I've had a hard time finishing the game because of #2. DE is such a weird blend of "the devs thought of everything" and "all conversations are railroaded into insanity". What at first felt like a game allowing the player to explore and develop political views in an alternate universe is actually more of a hamfisted, cynical parody of all possible idealogies. I think the moment I got South Park vibes (not from the writing, but from the " everyone is stupid " vibe) is when I was doomed to never finish it. That said, I actually love so much about the game, I want to enjoy and finish it. I just find it so tiring.

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[–] ram@lemmy.ca 4 points 2 years ago (1 children)

Hollow Knight. It feels gross af to die only to have to walk like 10 minutes back to the boss I die to again, and the exploration is some of the least rewarding in the metroidvania genre imo.

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[–] JoeKrogan@lemmy.world 4 points 2 years ago (2 children)

Dark souls, castlevania, smash bros, FIFA (I dont mind a game or two with a friend but it's the same game every team reskinned year but worse).

Final fantasy games past 10

The new cod games, last one I liked was the original mw2

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[–] piposaurus@lemmy.world 4 points 2 years ago* (last edited 2 years ago)

Ni No Kuni. I kept hearing so many great things about the game, but I found the combat dull and boring. I dropped it as soon as I got the second party member.

[–] PascalPistachios@beehaw.org 4 points 2 years ago

I'm with you on Persona 5. My favourite in the series is Persona 2. Plays like complete ass but some of the best writing I've seen in a videogame. So it balances out. Then Persona 3 came out and they changed direction with the games, and... Well, I guess it makes more money and being told you're the best is a lot more fun than the weirdness of early persona.

Weirdly enough, I could never get into Stardew Valley. Whenever I play it, the path to complete optimisation is just so annoyingly clear. Something ALWAYS needs to be done to be optimal. So I always feel like I'm not doing it right or I'm falling behind. My personality just does not work with Stardew Valley even if I really truly want it to.

[–] thurmshire@vlemmy.net 4 points 2 years ago (3 children)

The Assassins Creed series. It’s got all the things I love from the Uncharted and Tomb Raider games, I could just never get into it. Maybe I should have started from the beginning, I dunno. Arkham games were the same way, totally my preferred style of game and gameplay, but it just never grabbed me.

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[–] supergrizzlybear@pawb.social 4 points 2 years ago (1 children)

I don't know if everyone loves it but I just can't get on with Ni No Kuni. I love JRPGs, I love anime. But the battle system in this game is just, annoying. It's real time but you input commands through a menu. And you have creatures that can fight for you, but they share your health points. I've gone back to it a few times but I just don't enjoy it.

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[–] Yrt@feddit.de 4 points 2 years ago (3 children)

For me Skyrim, The Witcher 3, botw and all souls games.

Skyrim never clicked, it just felt buggy and empty and punishing. Trying to climb that mountain just so a yeti can beat you up? Great, here is your save spot form 15 min earlyer, please try again. I know that's why it's fun for so many, I just hated it.

The Witcher 3 was too... much dialogue. Most of the time I can play 1-3 hours every couple of days. And in the Witcher you walk 15min through beautiful but otherwise empty forest, killing 1-15 something, walk back and talk like another 15min with the guy who gave you the quest. It's really deep worldbuilding, but when you don't have a lot of time it's more "damn, what happend last?" 5min walking "ah, that happened" takes new quest, so much talking..."ah damn, my hour is gone, so I finish the quest another time." PC off.

Botw cause the world felt empty and everything broke in an instant and I'm the player ending with 50 healing potions, 10 big scrolls and so on cause MaYbE I'll need it another time. Doesn't match with botw. TotK is so much better handling this, cause you can craft any good item in an instant.

And Souls Games are just a broken mess. They're not hard by default, they're hard cause of all the buggy and mushy controls. It never feels crisp, it's just a big blob and maybe your character rolls or maybe it feels like an invisible wall, who knows. Games like Jedi Fallen Order in hard mode or Hollow Knight were so much more fun, cause the controls were crisp and everytime I lost, it was because of me. I did wrong and not some squishi spaghetti code.

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