this post was submitted on 12 Jun 2023
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Rimworld

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Beat it on Losing Is Fun difficulty, took a good 21 in game years, and ~3.5 days IRL play time, 107 Raids, and 178 major threats.

Was it worth it? I don't know, but I won't be doing it again...

Also ignore the early wealth drop, we don't talk about the early wealth drop...

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[–] TheVillageGuy@rimworldporn.cloud 3 points 2 years ago (1 children)

I'm ready to embark on the 3rd part, trying to find a fun way. So, about that early wealth drop?

[–] Zarr@lemmy.world 2 points 2 years ago (1 children)

Here are the culprits of the wealth drop. Lets just say someone made them mad...

Haha, you're right, I shouldn't have asked

[–] AteWithoutTable@sh.itjust.works 3 points 2 years ago (1 children)

Cool to see the creature wealth still increasing as the remaining pawns only get stronger after each reset

[–] Zarr@lemmy.world 2 points 2 years ago

Ah well the thing about this run is that I only ever had a maximum of 5 pawns, making it so I'd never leave a colonist behind. So the only other creature wealth was animals. I did a mechanitor run so most of my combat was from mechanoids. I did have the most kitted out colonists ever though!

[–] stagen 1 points 2 years ago* (last edited 2 years ago)

Zarr, you fucking nerd! Grats! I missed the stream though.. sadface

[–] purplepony@lemmy.world 1 points 2 years ago

That graph is so cool. Can't wait to make one of my own.