this post was submitted on 13 May 2024
492 points (95.9% liked)

Gaming

22367 readers
17 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] Rikj000@discuss.tchncs.de 156 points 1 year ago* (last edited 1 year ago) (8 children)

My "nExT gEn" update experience:

  1. Get baited to re-play Fallout 4 through the new TV show + Next Gen update
  2. Be disappointed since the graphics aged like milk + Official HD texture DLC sucks
  3. Be disappointed since the update broke nearly all mod support
  4. Roll back to the release before the Next Gen update + Uninstall the Official HD texture DLC
  5. Install 205 mods, and happily play with nearly everything in 4K

FYI, most mods I installed are from:

[–] 5714@lemmy.dbzer0.com 38 points 1 year ago (8 children)
  1. Be disappointed since the graphics aged like milk

That's kinda spoiled, lol

[–] NewNewAccount@lemmy.world 42 points 1 year ago (3 children)

People have complained about FO4’s graphics since release. I always thought it was a good looking game. Coming back after the next-gen update I still think it looks good.

load more comments (3 replies)
load more comments (7 replies)
[–] Ashen@sh.itjust.works 7 points 1 year ago

How did you roll back to before the game was updated?

load more comments (6 replies)
[–] ethanolparty@lemmy.ml 117 points 1 year ago (2 children)
[–] NoSpiritAnimal@lemmy.world 13 points 1 year ago (1 children)

Console skyrim mod enjoyers are weeping having to re-download 75 mods because Todd liked the word Creations more.

load more comments (1 replies)
load more comments (1 replies)
[–] Pistcow@lemm.ee 108 points 1 year ago

The updates will continue until morale improves.

[–] deeves@lemmy.world 103 points 1 year ago (3 children)

Reason #150 on why Fallout New Vegas is the best Fallout:

Bethesda despises it so much that it'll never get an update, remaster, or get repacked into an anniversary edition.

No Todds, No Masters

[–] VindictiveJudge@lemmy.world 13 points 1 year ago (4 children)

Given that it was made by a different company, doing anything with it may actually be legally complicated.

[–] ICastFist@programming.dev 10 points 1 year ago (2 children)

Isn't Obsidian also owned by Microsoft? Pretty sure it's just a matter of Satya Nadella giving the greenlight

load more comments (2 replies)
[–] VaultBoyNewVegas@lemmy.world 10 points 1 year ago* (last edited 1 year ago)

Yet Bethesda are/were the publishers when it released and Beth owned the fallout IP then and continues to own the IP.

[–] Swedneck@discuss.tchncs.de 7 points 1 year ago

based obsidian dying to save new vegas, modern day jesus christ

load more comments (1 replies)
load more comments (2 replies)
[–] wiccan2@lemmy.world 78 points 1 year ago (1 children)

This is starting to feel like their way of blocking Fallout London from releasing indefinitely.

[–] BigBananaDealer@lemm.ee 31 points 1 year ago (6 children)

bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene

[–] PolandIsAStateOfMind@lemmy.ml 36 points 1 year ago* (last edited 1 year ago) (5 children)

Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It's absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.

[–] BigBananaDealer@lemm.ee 7 points 1 year ago (3 children)

the games sold just fine on console, before modding was possible on it. never got this modding saves bethesda narrative. its just a neat addition

load more comments (3 replies)
load more comments (4 replies)
[–] Glytch@lemmy.world 30 points 1 year ago

They've certainly gotten more hostile to mods since the M$ acquisition. At least mods that don't want to play ball with the creation club nonsense.

load more comments (4 replies)
[–] golden_zealot@lemmy.ml 71 points 1 year ago (6 children)

They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.

[–] passepartout@feddit.de 35 points 1 year ago* (last edited 1 year ago) (2 children)

It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see https://www.nexusmods.com/fallout4/mods/10283 )

The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.

[–] 800XL@lemmy.world 10 points 1 year ago

Console "tweaks"

load more comments (1 replies)
[–] mihnt@lemmy.ca 14 points 1 year ago (1 children)

Alt-tab until you hear the music stop and it will load quicker.

[–] golden_zealot@lemmy.ml 24 points 1 year ago (3 children)

That is the hackiest workaround I've ever heard lol but I will give it a shot, thanks.

[–] mihnt@lemmy.ca 10 points 1 year ago

Downside is you have to keep the seriously lacking, buggy-ass radio on.

[–] Restaldt@lemmy.world 10 points 1 year ago

Xcom2 had a nice "feature" where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal

load more comments (1 replies)
[–] ech@lemm.ee 8 points 1 year ago

That's the classic Bethesda experience.

[–] biribiri11@lemmy.ml 7 points 1 year ago

Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)

load more comments (2 replies)
[–] 100@fedia.io 55 points 1 year ago (2 children)

let me guess, they still did not learn to add a beta branch for the old version after all the shit with skyrim mods and anniversary edition

[–] Agrivar@lemmy.world 29 points 1 year ago

I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.

[–] FlihpFlorp@lemm.ee 13 points 1 year ago (2 children)

I actually downgraded from Skyrim SE to oldrim in November. I started playing modded after a hiatus after the first big update whatever that was

Everything a little harder to deal with but at least I don’t have to worry about it updating

Rip in peace my mod list: from whenever I started to December

load more comments (2 replies)
[–] rustyfish@lemmy.world 48 points 1 year ago (3 children)

Yeah I know, the show came out and everyone is hyped because of that. But maybe put those resources into fixing shit in Starfield?

[–] Caligvla@lemmy.dbzer0.com 20 points 1 year ago (1 children)

Starfield was so forgettable even Bethesda already forgot about it.

load more comments (1 replies)
[–] Prox@lemmy.world 13 points 1 year ago (3 children)

Starfield can't be fixed. The game's issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they'd have to effective make a whole new game.

load more comments (3 replies)
[–] GoodEye8@lemm.ee 9 points 1 year ago

Don't you know Bethesda? They won't even fix bugs that are thoroughly documented by the community and take 5 minutes to fix. They're not going to fix a game that is missing entire features.

[–] TachyonTele@lemm.ee 39 points 1 year ago (1 children)

Leave Bethsoft alone guys. They're all out of fun game ideas and need something to do.

load more comments (1 replies)
[–] TheObviousSolution@lemm.ee 27 points 1 year ago (1 children)

Shouldn't they just beg Bethesda to incorporate the script extenders directly into the new releases or the script extender devs to update?

load more comments (1 replies)
[–] joyjoy@lemm.ee 17 points 1 year ago (1 children)

I play vanilla. As long as the updates stop my constant crashes on Linux, update away.

[–] trigg@lemmy.world 24 points 1 year ago

I play vanilla

constant crashes

Yeah that sounds right.

[–] warm@kbin.earth 17 points 1 year ago* (last edited 1 year ago) (3 children)

Still haven't updated to the new update. You just have to swap an app manifest file, takes 5 seconds.

I'm not sure why people with modded setups updated, I guess they had yet to learn that lesson.

load more comments (3 replies)
[–] pete_the_cat@lemmy.world 14 points 1 year ago (2 children)

So, they're giving it the Skyrim treatment. I think it's received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it's future proofed.

load more comments (2 replies)
[–] arefx@lemmy.ml 10 points 1 year ago* (last edited 1 year ago)

Bethesda, EA, Ubisoft, Activision Blizzard. All companies I no longer spend my money on.

[–] JokeDeity@lemm.ee 7 points 1 year ago (2 children)

I mean, I get it, I do, I love modding... But can't they just not upgrade or even downpatch?

[–] biribiri11@lemmy.ml 24 points 1 year ago (10 children)

It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.

load more comments (10 replies)
[–] Cethin@lemmy.zip 17 points 1 year ago (2 children)

They can. The issue is it'd eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn't worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.

load more comments (2 replies)
load more comments
view more: next ›