this post was submitted on 24 Jun 2024
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[–] circuitfarmer@lemmy.sdf.org 18 points 10 months ago* (last edited 10 months ago)

I am hopeful for this. Playing it on day one, I reported a garbage management bug on the official forum: only to be told it was "by design", and yet still game-breaking.

The performance woes got all the press, but the game was fundamentally broken. It was nearly impossible to lose. Too many services for a small city? Here's free "government subsidies" that you also can't shut off when your city is successful. Don't have garbage service? No problem, a neighboring city you have no control over is gonna handle your trash -- for free.

I hope this is finally a step in the right direction, but I'll never understand why it took a year to listen to day 1 issues. If the game had been released Early Access the response would have been better all around. Performance issues need to take second place: if the game isn't fun, I don't care how it performs.

[–] Fizz@lemmy.nz 15 points 10 months ago (1 children)

I decided to test it even though I'm done with the game. On my 110k pop city I ran it for 2 hours and simulation speed pre patch was 1.2 and is now .06 - 0.8

The performance is back to where it was pre optimization patches.

[–] Dagnet@lemmy.world 2 points 10 months ago* (last edited 10 months ago) (1 children)

Sometimes you need to take two steps back so later you can take one step forward, ok?

Edit: seems like quite a few people didn't understand the joke, 2 steps back and 1 forward is still 1 step back, they are slowly getting worse

[–] Fizz@lemmy.nz 6 points 10 months ago

It's almost a year and the game isn't even in the expected day 1 release state.

[–] newthrowaway20@lemmy.world 13 points 10 months ago (1 children)

Does it matter at this point? They lost a lot of interest in this game.

[–] simple@lemm.ee 36 points 10 months ago (1 children)

A lot of people are waiting for the game to be fixed to jump in.

[–] RandomException@sopuli.xyz 9 points 10 months ago (2 children)

I was just watching CityPlannerPlays stream where he was trying the new patch out, and oh boy has the game changed totally. It actually looked like a fun challenge instead of the money printing simulator that it was before.

[–] Oddbin@lemm.ee 10 points 10 months ago

Let them get back on track with their DLCs and then we'll see the money printer whir back into life. Paradox gonna paradox.

[–] DarkThoughts@fedia.io 1 points 10 months ago (1 children)
[–] Fizz@lemmy.nz 2 points 10 months ago (1 children)

How is it car centric? Walking is the most op mode of transport in the game.

[–] DarkThoughts@fedia.io 3 points 10 months ago (1 children)

Seriously dude? It doesn't even have bicycles.

[–] Fizz@lemmy.nz 0 points 10 months ago

Ok it doesn't have bikes but walking and public transport are so over tuned its impossible to actually have traffic issues. If you don't want to make a car centric city you can easily not make one.

[–] Nighed@sffa.community 3 points 10 months ago* (last edited 10 months ago) (1 children)
[–] DarkThoughts@fedia.io 1 points 10 months ago
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Good job?

[–] Montagge@lemmy.zip 1 points 10 months ago

Can't wait!