Amir

joined 2 years ago
MODERATOR OF
[–] Amir@lemmy.ml 6 points 2 months ago (1 children)

Baldurs Gate 3

[–] Amir@lemmy.ml 1 points 2 months ago

Definitely not on Windows for ARM. Idk about Mac

[–] Amir@lemmy.ml 2 points 2 months ago (3 children)

Still no Discord ARM app...

[–] Amir@lemmy.ml 5 points 2 months ago (4 children)

My friends told me they changed the recipe, so that might be why

[–] Amir@lemmy.ml 13 points 2 months ago (1 children)

Old IIS versions with PHP would do this when running in production mode. Talking about 2010-2012

[–] Amir@lemmy.ml 2 points 2 months ago

Thanks for taking the time to correct me. I shouldn't rely on elementary knowledge from a BSc that discussed chips from 3 decades ago.

[–] Amir@lemmy.ml 6 points 2 months ago

What is the evolutionary reason for finding crazy hot?

I'm clearly not the only one

[–] Amir@lemmy.ml 2 points 2 months ago
[–] Amir@lemmy.ml 3 points 2 months ago (1 children)

Very nice

I didn't pay €70 for a dice set... definitely not

[–] Amir@lemmy.ml 1 points 2 months ago

Yeah just take a home grown one, importing from Canada is so much work

[–] Amir@lemmy.ml 9 points 2 months ago (2 children)
 

Thanks for that, I'm gonna be testing your updates from now on ;)

1
Champion Insights: Naafiri (www.leagueoflegends.com)
 

The subreddit has weeks where all non-esports news is drowned out by dozens of threads discussing individual matches.

I know from discussions that there are also many Redditors who hate anything esports related and would prefer a cleaner subreddit, and I'll assume that can be extrapolated to Lemmy.

What should be a good compromise? Is a weekly pinned esports megathread useful? Do you prefer to have all the match discussion posts so there is at least some activity?

I don't think Lemmy supports polls yet, so let me know in the comments what you think.

 

Linked it on Reddit so you people can spread the word more easily. Direct link to the guide is https://github.com/amirzaidi/lemmy

 

Volibear changes:

  • P damage AP ratio increased from 40% to 50%
  • W damage health ratio reduced from 6% bonus HP to 5%
  • W heal health ratio increased from 8% - 16% missing HP to 8% - 20%

Tahm Kench changes:

  • P base damage reduced from 8 - 60 to 6 - 15
  • P health ratio increased from 3% bonus HP to 6%
  • Q base damage reduced from 80 - 280 to 80 - 260
  • Q base heal reduced from 10 - 30 to 5 - 25
  • Q heal ratio increased from 5% - 7% missing HP to 6% - 8%

Sion nerfs:

  • Q min base damage reduced from 40 - 120 to 35 - 115
  • Q max base damage reduced from 90 - 350 to 85 - 325
  • W base shield reduced from 60 - 160 to 60 - 140

Shen changes:

  • P base shield reduced from 50 - 101 to 50 flat
  • P shield health increased from 12% bonus HP to 14%

Sett changes:

  • Second punch base damage reduced from 5 - 90 to 5 - 56
  • Second punch bonus AD ratio increased from 55% to 70%
  • R base damage reduced from 200 - 400 to 175 to 325
  • R bonus AD ratio increased from 120% to 180%

Ornn changes:

  • Q base damage reduced from 20 - 120 to 10 - 110
  • E base damage reduced from 80 - 260 to 70 - 230
  • E bonus resistance ratios increased from 40% to 45%

Mordekaiser changes:

  • Q base damage per level reduced from 5 - 139 to 3 - 90
  • Q AP ratio increased from 60% to 75%

Malphite changes:

  • Q base damage reduced from 70 - 270 to 65 to 245
  • Q AP ratio increased from 60% to 75%
  • Q MS steal increased from 15% - 35% to 20% - 40%

Cho'Gath changes:

  • E AP ratio increased from 30% to 40%
  • R base damage reduced from 300 - 650 to 300 - 600
  • R AP ratio increased from 50% to 60%

Camille buffs

  • W base damage increased from 70 - 190 to 70 - 210
  • W bonus AD ratio increased from 60% to 75%

Aatrox changes:

  • Q1 base damage reduced from 10 - 90 to 5 - 85
  • Q1 AD ratio increased from 60% - 80% to 65% - 85%
  • Q minion damage increased from 55% flat to 55% - 70%

Stormrazor changes:

  • Base damage increased from 15 to 120 - 180
  • AD and AP ratios removed

Essence Reaver changes:

  • Base AD ratio increased from 100% to 130%
  • Bonus AD ratio reduced from 40% to 25%

Ghost nerf:

  • Cooldown increased from 210 seconds to 240
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