CoreyRDean

joined 2 years ago
[–] CoreyRDean@lemmy.ml 5 points 2 years ago

Time reverses, from now on every iteration starts undoing every move up until now while also still continuing with new moves from top comments.

[–] CoreyRDean@lemmy.ml 3 points 2 years ago

A wild climate change appears. Ice age progression now reverses.

[–] CoreyRDean@lemmy.ml 21 points 2 years ago (1 children)

It’s part of the game, some people enjoy playing that way or can’t win any other way. All devs can really do is find creative deterrents for the behavior that other players can use. (Drill charge for example in MWII)

[–] CoreyRDean@lemmy.ml 126 points 2 years ago (1 children)

Your dedication is admirable. Let’s give you a break. Next move is nothing. Nothing happens.

[–] CoreyRDean@lemmy.ml 16 points 2 years ago

Can we turn the lights back on?

[–] CoreyRDean@lemmy.ml 54 points 2 years ago* (last edited 2 years ago) (1 children)

Tor and wh.or.e

[–] CoreyRDean@lemmy.ml 4 points 2 years ago (1 children)

Needs more jpeg

[–] CoreyRDean@lemmy.ml 5 points 2 years ago (1 children)

To make things easier on OP, mold is unaffected by this since they have their own movement rules being applied every iteration.

[–] CoreyRDean@lemmy.ml 17 points 2 years ago (4 children)

The fractal image at a0 now has a gravitational pull. Each iteration all pieces move one square closer to it unless another move is applied to it.

[–] CoreyRDean@lemmy.ml 2 points 2 years ago

Ideally when it reaches the edge of the board it loops around instead of disappearing.

[–] CoreyRDean@lemmy.ml 4 points 2 years ago (1 children)

cd3 and de4 are now seeded with mold getting us a glider which should move diagonally down right.

[–] CoreyRDean@lemmy.ml 1 points 2 years ago

Dealers choice. Though If anyone wants to save the mold in future moves they could seed new mold spots to make a glider or something.

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