I don't care much regarding new features as the latest security patches are included.
MoLoPoLY
If you have access to a Roundcube instance, you can try my PrimitiveNotes plug-in, if you want. You can find it at https://codeberg.org/Offerel/Roundcube_Primitivenotes. Maybe this helps to understand, for what and how i use markdown notes. I have absolutely no knowledge about flutter or Android coding, so I can't help that much.
But I can test and send you a little bit feedback for your app, because I really like your concept so far.
This looks like something usefull. Some observations after first start...
- why does the app requests full file rights, after I selected my local notes folder? If the app has access to that folder (and subfolders), this should be enough.
- for code, examples a code font should be used and not the same font as article text
- i use markdown a lot for code. With this it should be possible to select the whole code block by single click. When using css, this should be possible with > user-select:all
- auto line break should be disabled in the same context. This seems to be already the case for code block but not for single line code
- i would love to see support for yaml. But in the form that i can hide the yaml block
- i think the search feature doesn't work yet. If I have for example a note with the title Manjaro.md and I type "manjaro", it isn't found. The search should also search the text inside the notes or at least the yaml tags (if supported)
- please keep the local folder and don't invest your resources in a sync mechanism. There are so much possibilities like WebDAV, rsync, SFTP and a lot of clouds. To much to make anyone happy. There are some Android apps which sync such things with an ease.
- I keep my rare images in a hidden subfolder of the notes folder like ".media". Not only images, also linked PDF and so on. Such images are not displayed. They seems to be not found
I really like the idea of your app. Could be a good companion for my PrimitiveNotes plug-in for Roundcube. Hopefully you find the time to develop it further.
Ok, many thx for all your suggestions. I will try therm tomorrow.
Hmm i never noticed a visual indicator for the head lift. I can see the blue hologram and some sort of "waves" starting from the pump hologram. Assume, I have build a industrial tank on the bottom, 0 meter's above the ground. From there the pipeline starts straight upwards, for example 20 meter's. Where should I place the first mk II pump? At 3 meter's or later?
The direction is correct and power is on. But I don't get the right spot, to place the pump. If I place it on the bottom, it doesn't seem to be right, but placing on the top seems to be to far away, to get enough fuel from the pipeline.
Unfortunately, this version violates the DSGVO by sending telemetry without being asked. This shoots the app directly into out. I hope that the developers have an insight here and remove this function as soon as possible.
I wish there would be a in-game production/consuming statistic. So that I can see, if I have to build more machines of type xyz. It's really annoying to use SCIM for this.
Tier 2, started the first time in rocky desert, which seems to be little bit more difficult.
I could solve the issue with other startparameters in steam. I now use gamemoderun mangohud %command% -vulkan
. So it seems, the issue was since i run with DX12 instead of Vulkan.
BTW: never noticed that there was a nicely animated presentation on the display in the pod. I can only see it with the -vulkan
parameter.
Yeah the driver situation is not the best on Linux, because nVidia doesn't make official OpenSource Linux driver's. It's better the last months, but not that ewsy, as on Windows. It's a lot better with AMD regarding driver's on Linux, but to find a good Laptop with AMD graphics is not that easy.
On mobile im using Cromite. At least for me very useful. I haven't tested it fully for privacy, but I don't see any unexpected http requests to spooky Google services or similar thing's.