On the other hand, it’s a lowest common denominator they can target. “It runs well on the Deck! We’ve done our job.” and the fact that it sold a lot means it’s a market that it’s probably worth the investment (can’t imagine it’s that much) in making a game work. After all any optimization for the Deck also translates into similarly modest hardware being able to run the game…
Not that I complain! Completely gave up on Windows a few months ago lol
Makes sense! And it does track with my own observations of new indie games being more likely to at least court the Deck platform. Do you have an article with those numbers? I’d like to share it with a small developer that might be interested in this knowledge.