Virkkunen

joined 1 year ago
[–] Virkkunen@fedia.io 2 points 17 hours ago

I'm not using the flatpak but rather the one straight from Arch repos. I did notice all the presets I had were using renderD129 and I found out I only have renderD128 as well so I changed that, but now it barely uses my GPU and CPU during render.

❯ ls -hal /dev/dri/render*
crw-rw-rw- root render 0 B Sun Feb 23 09:47:45 2025  /dev/dri/renderD128

Here's the render settings and outputs of btop, amdgpu_top and LACT:

[–] Virkkunen@fedia.io 3 points 18 hours ago (2 children)

My issue with Kdenlive is that no matter what I do it never uses my GPU (7900 XTX) for rendering. I've tried multiple rendering presets and configs, codecs, made sure all the libs and related packages are installed but it never works

[–] Virkkunen@fedia.io 1 points 2 days ago (2 children)

It doesn't matter if it's a "far more organised approach", logseq simply doesn't fit many types of workflows for note taking.

logseq is a zettelkasten program; Obsidian is a text editor

[–] Virkkunen@fedia.io 2 points 4 days ago

6 people in a support team working on R&D

[–] Virkkunen@fedia.io 3 points 4 days ago

It's a small team of 6 in the USA that worked as a support team for R&D, no one there "wrote the successful game".

[–] Virkkunen@fedia.io 15 points 3 weeks ago (1 children)

I've been with them since the first alphas, and no, the mobile and desktop apps, and the server implementation were never open source, only the mautrix and beeper bridges. Nothing has changed with the new apps, and the local bridges (that run in your phone with the app) will also be open sourced on release.

[–] Virkkunen@fedia.io 21 points 3 weeks ago (3 children)

The beeper apps were never open source to begin with, but all the bridges are and will continue being.

[–] Virkkunen@fedia.io 6 points 1 month ago (2 children)

Swiping on the space bar only moves characters, the faster/longer you swipe, the more characters or words you swipe. There are no other functionalities that overlap or conflict with this

[–] Virkkunen@fedia.io 5 points 1 month ago

They were required by law to give out whatever I formation they had, which is barely anything. Proton (and other similar services) aren't exempt from the law, despite what you may think.

[–] Virkkunen@fedia.io 1 points 1 month ago

Hey look it's the bandwagon that thinks privacy focused services are above the law and talk smack about those when they follow the law

[–] Virkkunen@fedia.io 20 points 1 month ago

The only uninformed here is you, since SteamOS does not identify itself as Arch, but rather as SteamOS Holo and it does show separately from Arch on the stats.

[–] Virkkunen@fedia.io 6 points 1 month ago

On the other hand, my old S22U that I charged multiple times a day with a 9W wireless charger everyday since I got it, without any of these silly 80% limits, had 95% capacity after 2 years and 4 months, according to a 3 month average on AccuBattery.

I have used fast charging a lot as well, considering that phone would barely last half a day due to the SoC

36
submitted 6 months ago* (last edited 6 months ago) by Virkkunen@fedia.io to c/linux@lemmy.ml
 
SYSTEM INFO: 
- endeavourOS 6.10.3-1-cachyos
- Kernel parameters:
  - nvidia_uvm nvidia_drm.modeset=1 nvidia_drm.fbdev=1 nvidia.NVreg_PreserveVideoMemoryAllocations=1
- KDE Plasma 6.1.4 on Wayland
- AMD Ryzen 7 7800X3D with iGPU enabled on BIOS
- NVIDIA RTX 3080 with nvidia-beta-dkms 560.31.02-1
- Main display plugged on NVIDIA GPU (display port)
- Secondary display plugged on motherboard (display port)

I want to be able to make use of my iGPU (AMD Raphael on a Ryzen 7 7800X3D) to render everything, and run my games on my NVIDIA RTX 3080. It's a desktop PC, I have 2 monitors, my main one is plugged to my 3080 and the secondary is plugged to the motherboard, and by doing so, VRR/Gsync works on my main display (the only workaround to get VRR working with a NVIDIA card and multiple monitors). The second thing I would like to do is for Firefox on my second screen to render/decode with my iGPU, so I can watch videos and streams there without sacrificing my frames on my games (losing about 20 frames playing Helldivers 2 if a video is playing on the background because it uses my dGPU to decode).

I've installed nvidia-prime from AUR and added the udev rules as written on arch wiki, however it seems that my iGPU isn't being used at all

❯ lspci | grep VGA
01:00.0 VGA compatible controller: NVIDIA Corporation GA102 [GeForce RTX 3080 Lite Hash Rate] (rev a1)
11:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Raphael (rev cb)
❯ glxinfo | grep "OpenGL renderer"
OpenGL renderer string: NVIDIA GeForce RTX 3080/PCIe/SSE2

I've noticed that moving my cursor and windows on my desktop is now slower/laggier (check notes below), and my turing smart monitor can't detect my NVIDIA GPU, but that's the extent of the changes. When I open Firefox directly on my second screen and play a video, with nvtop I can see that my NVIDIA GPU is the one doing the work with my iGPU not being utilised at all: https://i.imgur.com/CPPICUk.png (notice how there is no usage at all on my iGPU)

I've got a screenshot while I was playing Helldivers 2 and playing a video at the same time, and if I paused the video I'd get my frames back. Using prime-run to run my games has no difference since everything is being handled by the dGPU anyways.

Is there anything I'm missing here? I'm happy to provide more info but I'm a bit clueless on how to troubleshoot this more so any help is much appreciated.

NOTE: Regarding the choppy cursor, it is not because of GSP firmware. I've tested the proprietary drivers with and without GSP firmware, and the open drivers since 550 and I haven't noticed a single difference in my setup, they all perform exactly the same. Besides, I'm using the beta 560 drivers which are open modules only, which needs GSP firmware enabled.

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