Zibetnu

joined 2 years ago
[–] Zibetnu@programming.dev 14 points 6 days ago* (last edited 6 days ago)

Yes, I'll regularly run the script I wrote to add new games from the wiki.

edit: I also plan to make the script available once it's in a better state than "let's spend a few hours slapping stuff together."

[–] Zibetnu@programming.dev 10 points 6 days ago

As far as the PCGamingWiki API is aware, there are 810 DRM-free Steam games not on GOG.

Here's a complete list: https://termbin.com/jb07

 

How is it? I'm eager to hear any and all feedback.

If any of you are on macOS, I could use your help testing out the add-macos branch. What's currently there is just me guessing at what might work.

 

I and a few friends worked on this as a passion project. We hope you'll enjoy it!

https://store.steampowered.com/app/2499500/Haunting_Hijinx/

https://github.com/zibetnu/haunting-hijinx

[–] Zibetnu@programming.dev 2 points 6 months ago (1 children)

Since you might want to know, Haunting Hijinx launches in two weeks! It's free and open-source.

[–] Zibetnu@programming.dev 1 points 6 months ago

Haunting Hijinx launches in two weeks! It's free and open-source.

[–] Zibetnu@programming.dev 1 points 1 year ago

Will do! I'll for sure have something ready to show off later this year.

 

I'm remaking the ghost minigame from Nintendo Land. (Nothing is public just yet.)

I've called it "Ghost Game" during early development because it's simple and I like the alliteration, but there's already two games on Steam with very similar names.

I'm currently considering these names:

  • Ghost Game (just use it even though other games have similar names)
  • Ghost Mansion
  • Spectre Mansion
  • Haunting Hijinks

I'd love to hear feedback on these names and get ideas for other names I should consider. Thanks!

 

Do the multiplayer nodes essentially just function like if I was using RPCs to sync the properties, or do they have anything more nuanced like some sort of lag compensation?