erin

joined 2 years ago
[–] erin@lemmy.blahaj.zone 4 points 1 day ago

I'm glad you've decided the social experience of every trans-woman for her. That makes sense.

[–] erin@lemmy.blahaj.zone 7 points 1 day ago (2 children)

How does anything you just said preclude trans-women in the women's division? Again, they have the same social and cultural barriers, and are entitled to the same space. The only reason to disagree, is if you don't believe they're women. If that's the case, say it with your chest.

[–] erin@lemmy.blahaj.zone 7 points 1 day ago (4 children)

No, it isn't. It's so women can enter the game without the pressure of going into a tournament setting mostly dominated by men. A trans-woman being in the women's tournament does not compromise that unless you don't think trans-woman are women. Being born male does not impact one's ability to compete in chess, just the accessibility of a competition dominated men. If you're already in the women's space, then that issue is entirely moot. A trans-woman faces the same social barrier to competing, and is entitled to the same protected space.

The only argument against that is if you don't really think trans-woman are women.

[–] erin@lemmy.blahaj.zone 3 points 1 day ago

"The US violated their neighbors' sovereignty, why shouldn't Russia do the same?"

What if imperialism is bad when anyone does it?

[–] erin@lemmy.blahaj.zone 20 points 1 day ago (7 children)

How does a trans-woman's socialization compromise competitive integrity? That's an entirely internal problem, and it doesn't affect any other competitors. This is really just grabbing for any excuse to be transphobic.

[–] erin@lemmy.blahaj.zone 8 points 2 days ago

Why do you keep posting this? Your problem isn't with people looking at naked pictures or lewd stories, it's with exploitation. That's a capitalist problem, not a porn one. Are you suggesting that in cases of capitalist exploitation we ban the exploited industry instead of regulating the capitalists?

[–] erin@lemmy.blahaj.zone 4 points 4 days ago

Next page in this playbook is fixing disproportionate domestic violence against women by beating men, and fixing disproportionate institutional racism by arresting more white men on bullshit charges. I think the underlying problems will just find a new outlet.

[–] erin@lemmy.blahaj.zone 5 points 1 week ago (1 children)

(not who you replied to) We can be anti-zionists without being pro-Iran. They have a horrific history of human rights abuses. Their sovereignty is being violated, but their government is not a good one.

[–] erin@lemmy.blahaj.zone 5 points 2 weeks ago (1 children)

Les Mis does not depict the second French Revolution, but the June Rebellion years earlier.

[–] erin@lemmy.blahaj.zone 5 points 2 weeks ago

You should read Butler's "Who's Afraid of Gender?"

[–] erin@lemmy.blahaj.zone 3 points 3 weeks ago

It would be on sight.

[–] erin@lemmy.blahaj.zone 2 points 3 weeks ago

I feel like you've made a lot of assertions that don't make a lot of sense when compared to the real world. I agree that WotC is nothing like they used to be, have been gutted by Hasbro, and 5e is a pretty stale and lame example of a TTRPG. That doesn't make it any less easy to learn or homebrew. The starter sets and basic adventures were simple enough for my mother, a teacher, who has absolutely no TTRPG experience, to run a game with her 5th grade students, who were perfectly capable of handling the premade characters and simple module. The game has a very easy entry point, and even when approaching the full ruleset, isn't hard to understand when actually reading the books (especially the new ones, all their other major flaws aside), which more people do than you're suggesting. New players get excited, the PHB is easy enough to follow with interesting art and ideas, and you really don't even need the DMG to run a successful game, though the frameworks it sets up can make your life easier.

There is a reason other than branding that DnD remains as incredibly popular as it is, as no matter how many streamers play it and how much sponsorship money DnD beyond gives out, if new players enticed to try the game couldn't get the hang of it pretty quickly, they wouldn't stick around. Are there better systems for modularity and ease of play? Obviously. But that doesn't make those things untrue for 5e. The million Kickstarter projects with homebrew should be examples enough. You keep asserting that "no one plays 5e as designed," which is technically true if you define that as only using rules strictly in the books, but really misses the point. People are using the classes and mechanics put into the game, and a great deal of official optional rules have become ubiquitous in every game. Popular house rules get added on, and people make up their own mechanics, because it's a TTRPG, and that's true for any of them.

Obviously there aren't great sources that aren't anecdotal, but a quick glance around LFG posts, LGS events, and online DnD specific communities should be enough to show that people are indeed playing the game "as intended," and home brewing to their heart's content. The reputation you claim 5e has simply doesn't exist to the casual player. You're totally right, in that this is how most dedicated TTRPG communities see the game, but to the casual player (which is most of them), 5e is what the cool streamers play. They watch it, think "Hm, that doesn't look so hard," grab a book and run with it. I've seen this happen repeatedly with friends that have never played a TTRPG in their life. They don't know about WotC's past, they don't know about the company being gutted, and they don't know about the designers abandoning a lost cause. All they know DnD as is the default TTRPG (which it shouldn't be), and pick it up, finding it easy enough to play and homebrew.

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