jounniy

joined 2 years ago
[–] jounniy@ttrpg.network 2 points 9 hours ago

Oh. I see. I thought the washing had something to do with her being a beholder.

[–] jounniy@ttrpg.network 1 points 9 hours ago (1 children)

I think it would depend on the table. I for one know I would not like it.

[–] jounniy@ttrpg.network 2 points 1 week ago (2 children)

I think a don't get it.

[–] jounniy@ttrpg.network 1 points 1 week ago* (last edited 9 hours ago) (3 children)

I think it is - in fact - the exact opposite of it. It's gaslighting and player vs. DM mentality. If I was a player, I would have a serious word with the DM afterwards and when I am the DM, I refrain from such actions altogether.

[–] jounniy@ttrpg.network 1 points 3 weeks ago (1 children)

You are aware that most of DnDs mechanics are focused on simulating fights? If you do not like that, you are maybe playing the wrong system. Beyond that, how are you totally useless in combat? All classes get combat-abilities in one way or another and are designed to be at least moderately useful.

[–] jounniy@ttrpg.network 2 points 1 month ago

I agree. I normally don't do it, but I still like to know when I'm about to get hit with some of that stuff. There are... some bad memories attached to it.

[–] jounniy@ttrpg.network 2 points 2 months ago

I think you answered your rethorical question yourself: If it is not in the official books, it is not an official rule.

And I would not say that they leave it vague. To quote the PHB: "To make an ability check, roll a d20 and add the relevant ability modifier. As with other d20 rolls, apply bonuses and penalties, and compare the total to the De. If the total equals or exceeds the DC, the ability check is a success [...]. Otherwise, it's a failure, which means the character or monster makes no progress toward the objective[...]." That does not leave much room for interpretation. It plainly say that if the exceed, then they succeed and if they don't, than they fail. Yes they don't make an explicit remark about critical results, but they don't need to, because such a rule was never meant to exist in 5e aside attack rolls and death saves.

Not to say that you can't make it a rule at your table (same as with everything else), but there is still not much room for missunderstanding the official print.

[–] jounniy@ttrpg.network 2 points 2 months ago* (last edited 2 months ago) (3 children)

Yes he is and no it does (edit: has) not. That is a common house rule Larian implemented into BG3, but it is not part of the original rules of DnD 5e.

[–] jounniy@ttrpg.network 2 points 2 months ago

What? Don't you dare insult kneebreaker. He's one of the finest works from the 42th generation of smiths.

[–] jounniy@ttrpg.network 3 points 2 months ago

I love it. The drawings, but especially the moments of characters looking back at how far they have come and remembering all the happened along the way. There is a certain... bittersweet melancholy to it.

[–] jounniy@ttrpg.network 1 points 3 months ago

Poor Sildar...

[–] jounniy@ttrpg.network 1 points 3 months ago (2 children)

What!? Who is short here? I'll show you short!!

 
 
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submitted 9 months ago* (last edited 9 months ago) by jounniy@ttrpg.network to c/rpgmemes@ttrpg.network
 
 
 
 
 
 
 
 
 
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