sirblastalot

joined 2 years ago
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rpg
[–] sirblastalot@ttrpg.network 5 points 4 days ago

No one actually plays dnd like that though...

[–] sirblastalot@ttrpg.network 1 points 1 week ago

Throw in the episode where they go back to 90s California too, call it Hella Voyager

[–] sirblastalot@ttrpg.network 6 points 1 week ago (2 children)

You could stick it in the middle somewhere. A side story we didn't see on screen. Or, they could remake Year of Hell or something.

[–] sirblastalot@ttrpg.network 4 points 2 weeks ago

Given what Mountain Dew has done to me, that tracks.

[–] sirblastalot@ttrpg.network 7 points 1 month ago

Jokes on you, we play every rpg!

[–] sirblastalot@ttrpg.network 112 points 1 month ago (1 children)

Bards aren't just "a talented musician" they literally use magic. They're basically wizards that went the liberal arts path in college.

[–] sirblastalot@ttrpg.network 5 points 1 month ago

Yeah, in that case I think you did everything that could reasonably be expected of you.

[–] sirblastalot@ttrpg.network 5 points 1 month ago

A war could always just end by the bad guy (from your perspective) winning decisively.

[–] sirblastalot@ttrpg.network 4 points 1 month ago

I think as a teenager I played a lot of Bards because being likeable and everyone doing what you say is kind of nice when you're an awkward disempowered kid, but nowadays I mix it up. Mostly just because playing the same character repeatedly would get kind of boring for me, and I want to explore different territory, even if it's on the level of "original the hedgehog donut steal"

[–] sirblastalot@ttrpg.network 4 points 1 month ago* (last edited 1 month ago)

That's kind of funny in a terrible way when you consider that a lot of security research is pentesting.

Therapist: "Also you're fat"

Patient: [incoherent sobbing]

Therapist: "Ok so you're insecure about that too, try to work on that..."

[–] sirblastalot@ttrpg.network 8 points 1 month ago (3 children)

I think that was the right action, but you could have explained better. Instead of just "Ok, you stay at the tavern" something like "Ok, you can stay at the tavern if you really want to, but you do understand that will mean you're sitting here bored all afternoon while the rest of us play, right?"

[–] sirblastalot@ttrpg.network 3 points 1 month ago

Everybody's gotta learn some time

 

Perhaps obvious to everyone else, but I've hit upon a little trick for better coordinating game time. Instead of announcing "Game will be at 1 o'clock" I've been doing something like "Doors open at Noon, Game starts at 1." This way, the people that want to hang out, level their characters, decide what they like on their pizza, etc all show up at noon, and the people that are running late or decide to come at 1 arrive with the expectation that they're going to walk in the door and immediately start playing. It also provides a natural transition point from the arriving/hanging out mode to game time, which otherwise makes me feel kind of uncomfortably teacher-y, calling the whole class together and whatnot. Try it out, maybe it will help you too.

 

You see something similar in the entranceway to public bathrooms that don't have doors, where it kind of zig-zags for privacy. I'm trying to figure out what this kind of architectural feature is called. Thanks!

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