- It’s an alder cone I think. Good for shrimps because they have a lot of surface area, though mine have a bit of algae on them.
- Ludwigia Super Red Mini, though it isn’t growing super well lol. It wants the lights higher but some of my plants don’t like it
- That is my filters outflow pipe, a Lily Pipe.
smartalec13
Thank you :) and impressive, I only have three types in here.
Yes lol a bit too much money maybe. But it’s been worth it to me.
The plants, I’ll copy over my list here:
Monte Carlo carpeting the front
Ludwigia diamond and some other Ludwigia in the front-left
Lloydiella in the front middle (the bright round-leaf ones)
Ludwigia Super Red front right
Limnophila Aromatica in the front-right (the thin leaves, kinda looks like marijuana lol)
Rotala Indica in the back left and back right “bushes” (they are ugly at the moment because I trimmed recently)
Ammania Senegalensis in the center back, the orange-pink tall ones.
Crypt Sri Lanka & Anubia “Wrinkle Leaf” in the back right corner.
Somewhere in the center are a few Staurogyne Repens (I didn’t really attempt much with them, didn’t properly research how they grew)
There’s also a smaller anubia tucked in the center under the rise of that right rock, but it’s hard to see because of the other plants in the middle from this angle lol
EDIT: oh and Red Root Floaters floating on top lol
The tank is a 60p, with a WRGB2 Chihiros light above it and a Biomaster 350 filter. I am running CO2, and use remineralized RODI water.
I plan on getting a timer for these, but currently I turn them on and off manually. I only have them on when the over-tank lights are on, so 1pm to 8pm. Sometimes I’ll turn the backlight off early.
So far I’m not sure if it bothers the fish, they seem to be acting normal
It definitely was expensive and unecessary lol I won’t deny. And thanks :)
Thank you!
Your guess is a bit lower but close. All together it’s roughly $1600, including all the extra stuff like tools, towels, etc. Probably could have saved on some portions but I wanted to go all out and make it look pretty.
My plants and hardscape all came from a LFS (shoutout to Rivershore Aquariums in southern MPLS area MN) except for the Monte Carlo carpet, which were tissue culture cups from BucePlant.
I had a wider variety of plants at first but some did not survive my tanks conditions, especially in the first month or two where I was still figuring things out.
Meh like I said I’ve looked at other ones a bit. Pathfinder 2, Genesys, some various one-page RPGs etc. I just come back to my beloved 5e.
But I do hear you on it, it’s not like I’m not open, but I know what I prefer and I know what my players prefer, for the most part.
I’m sure there are many great flavors of ice cream out there, but mint is my favorite and if it’s an option it’s what I’m gonna order, if that makes sense.
Yes and no.
Yes - if you can find a good group with good vibes, it’s some of the best. Laughing with friends about dice rolls and the ridiculous shenanigans they result in.
No - if you don’t do well learning rules equivalent to a boardgame. You do need to learn some rules to play, but it’s not a ton, and you can try to find good DMs who cater to new players. BUT again if you get frustrated by bad luck, learning rules, etc then maybe not.
Maybe - try watching a let’s play? Critical Role or similar. Keep in mind your average game isn’t professional, but this can at least show you relatively what to expect with the amount of rules and stuff.
I DMed for my fiancés family on an RV road trip first. It was fun and casual, just two or three times.
Then that summer I started a camp game. I had a satchel that perfectly fit my notebook and PHB, so during staff training I walked around recruiting staff to play. I intended to have 4-5 players and ended up with 35 interested. We did have that much the first session - everyone just had their own goblin to fight lol and they decided action with “council vote” lol. But after 2-3 sessions the numbers dropped off, as most were just there to try it and obviously it wasn’t true DnD. But most also weren’t able to, they had duties, but us support staff could play on our nights free.
I also DMed a game online, then some after school programs, and then I finally started my first home game. It was my first “serious” campaign.
Yeah I have done a few short campaigns for kids. In general my advice is lowing your expectations and simplifying the game. And of course, making sure the themes don’t get too dark.
- With a 5 or under, you’ll want to keep things to just simple choices and results, less character sheets and specific skills.
- In similar vain, they aren’t playing 5e Tiefling Sorcerer with all the specific features and spells. They’re wizard or they’re knight or they’re princess warrior or whatever they decide to be. I mean you can try doing actual sheets, but I feel like kids that young won’t do well with it
- Unsure on dice, but if you’re worried about them you could get large novelty foam dice, it would be fun
- Game systems can be visually displayed for the kids. Money is candy pieces or cereal or something. Health are toothpicks (colored red for extra effect) that they break when lost.
- Obviously, don’t describe the details of violence. Keep it Marvel, they “beat them up”. There aren’t blood altars and nightmarish monsters.
- If you’re going to play with character sheets, make custom ones with very easy to find abilities and features. And don’t bother with ribbon/fluff abilities like Dwarven stonecunning.
Now, if the kids were a bit older (12-8) then you could use character sheets and add a bit more of the details back. But again, there will still be things to keep in mind.
- Most kids don’t do great at actually roleplaying as a character they created. Some might struggle with making the character. If it’s easier to just pick a character from a piece of media (“I wanna be Thor!”) that works. Often it’s fine that kids just insert themselves - their characters are them.
- Beware the self insert - when kids experience loss, it can be rough, depending on the kid. Some are real champs and it rolls right off of them, they understand it’s part of the game. But others, character death isn’t something they can handle. Try to gauge which type your kids are, and don’t be afraid to lean the dice in their favor now and then.
- Have a safety net. Maybe they’ve got an experienced retired veteran with them. They can’t normally fight because they’re old and retired, but if a fight goes bad maybe they spring into action! Key is to focus on helping the players, not taking the spotlight. But I’ve found overall that kids like having a cool older/veteran character around. Or maybe, they safety net is like a revival necklace that gives them 3 lives - it’ll feel a bit videogamey but Jumanji-like movies are popular for a reason
Finally, yes kinda. While working at a coding center for kids (learn to code and play videogames) I ran a weekend DnD club program, and we had a range of 7 to 13. I used some of the strategies above, though I did use real character sheets with them that we color coded.
Success with age gap relies on the two kids understanding and accepting that things will be uneven but that’s okay. Not something you always need to ask them, some kids and especially siblings do well naturally at just enjoying the game itself.
Sorry that’s a lot! I used to be a camp counselor and teacher so DnD with kids is right up my alley
It’s used with a Canister filter. There are a few benefits to canister filters
There are different glass pipes, each with their own shape and benefit. This one, the Lily, is named because it’s shaped like a lily flower - this shape allows the water to flow out of it nicely, creating a good even directional flow AND creates a small “vortex” above it, providing extra surface skimming.