srasmus

joined 3 months ago
[–] srasmus@midwest.social 6 points 3 days ago* (last edited 3 days ago) (1 children)

Bethesda's greatest sin with Starfield was thinking that modders were going to somehow create a game from the glorified tech demo they released. The bones were there. They made a bunch of stuff procedurally generated; fine. I'm not all that bothered by that. You'd think with so much being randomly generated, they'd be able to spend their time creating interesting things to generate. As it stands right now, you land on one of four types of planets, go to one of six POIs, and fight one four enemy types. It's clear they thought it would be super easy for everyone to create new enemy factions, buildings, loot. But they don't understand that people dont invest their free time developing content for a game that sucks. I had fun with it, but a game that lives and dies on "finding cool stuff" theres an appalling lack of "stuff".

 

Does anyone else deal with initial load times that take forever? Once it logs me in it seems to be a bit snappier, but half the time the request times out.

I figured the issue was with my instance, but I can access it via web browser with no hiccups. Usually a refresh or two fixes it so it isn't much of a problem, but I'm mainly posting as a sanity check I guess.

[–] srasmus@midwest.social 23 points 2 months ago (2 children)

Why not an epub reader? Is there some functionality these websites have that isn't just providing the text?

[–] srasmus@midwest.social 16 points 3 months ago

Just got the redesign today. Somehow found a way to make more cluttered, less easy to understand, and more ambiguous. Seriously, the difference between "read" and "sent" is a half shade of color and a razor thin outline. It's hard to imagine Google was once a leader in the UX space.

[–] srasmus@midwest.social 14 points 3 months ago

I can't believe this isn't an onion article.