this post was submitted on 28 Dec 2024
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If your tiny solo project needs thousands and thousands in commission you might need to join an actual team or lower your scope.
Which is why you would not be able to do what I'm doing.
Using AI Art, i do not need to already be that profitable studio like you would. My 400 current cards are basically beyond what you could do. I could up the number to 4000 without it costing me a cent.
This is exactly my point. I can, because of no paywall, create what I want.
"If you did what I did you could also shit out asset flip tier garbage!"
There are limits to what one person can do well, you're just choosing to barely half-ass the thing you're doing.
You obviously have no idea the amount of art goes into a game.
Indie devs are just that, the solution isn't to go join a team and make it a full time job. AI can generate content for free, only an idiot would not use it.
You don't have to make it a full time job to join together with other people to collaborate on a project.
Help! Help! My game looks like a shitty asset flip after I put 5 years of solo dev time into it! :(