this post was submitted on 11 Feb 2025
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[–] boojumliussnark@lemmy.world 15 points 2 months ago (5 children)

I don't quite get this. The human head, like the globe, is not flat. Shouldn't that be reflected in the projections? When projecting the earth in Mercator, we see the whole earth, not simply a "profile" of earth. I would expect a projection of a head to include the whole surface of the head, not a simple profile. How is this actually factual?

[–] Mozingo@lemmy.world 36 points 2 months ago (1 children)

This isn't representing projections of a human head. This is representing projections of the globe if the globe had a giant human head drawn on it instead of the continents.

[–] pruwybn@discuss.tchncs.de 5 points 2 months ago (1 children)

But then you have to figure out how to transfer the drawing of the head onto the curved surface, and how you do that is going to determine how the projections look.

[–] FooBarrington@lemmy.world 6 points 2 months ago (1 children)

No, you can ignore that part. The image isn't showing how to accurately draw a head onto a surface, it's showing how this given head drawing would look in different projections.

[–] pruwybn@discuss.tchncs.de 1 points 2 months ago* (last edited 2 months ago) (1 children)

Projections from what? You don't need a projection for a drawing, it's already a 2d image.

Edit: I realize that you can use it to compare the different projections to each other, but it doesn't show which one is more accurate overall. In this image it looks like they used the globular projection as the "default' with the most realistic drawing, and created the others based on that, but they could have picked any one of them to be the default.

[–] FooBarrington@lemmy.world 2 points 2 months ago* (last edited 2 months ago)

Yes, again, that's the point.

It assumes the sphere projection is correct, and shows how each of the 2D projections isn't correct. This isn't hard.

[–] frosty99c@midwest.social 22 points 2 months ago (2 children)
[–] TachyonTele@lemm.ee 7 points 2 months ago* (last edited 2 months ago)

ptsd from modding kicks in

[–] FlyingSquid@lemmy.world 4 points 2 months ago

That is also a good explanation for how the Shroud of Turin could not possibly be an after-image of a three-dimensional person.

[–] psyklax@lemmy.dbzer0.com 1 points 2 months ago

Same thought, ha.

[–] FlyingSquid@lemmy.world -1 points 2 months ago

It's still a Mercator projection if you take a world map done in that way and cut it in vertically in half, isn't it?