this post was submitted on 02 Mar 2025
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I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

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[–] Kolanaki@pawb.social 0 points 3 months ago* (last edited 3 months ago)

Aside from 1-10, the only other FF games I have played were, 11, the demo for 13, the one where you're a pop singer band with a car (I never remember if it was 15 or 16; I don't own it myself) and the FF7 remake.

11 was an MMO and basically just FF skinned EverQuest. I liked it tho.

13 fucking sucked hard and is why I stopped caring about FF.

15/16 was unrecognizable as Final Fantasy to me, as a fan of the series since the OG.

The FF7 remake is pretty good. Doesn't hit the nostalgia though. They've changed too much; but I actually do like these changes, because it's actually hella meta. The combat is actually fun, too. That's one thing even in the OGs I always thought was it's lowest point; only boss fights were interesting, and even then they weren't necessarily fun due to the turn and menu-based combat.