this post was submitted on 02 Mar 2025
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I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

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[–] Stovetop@lemmy.world 4 points 3 months ago

Fuck it, here's my hot takes:

  1. Short, but feels just the right length, I appreciate how it seems to borrow more strongly from the D&D roots the series developed from (e.g. spell slots instead of MP)

  2. First game with defined characters. Enjoyed it but the Elder Scrolls style of leveling through ability use made it feel like you have to play a certain way and I probably grinded more than I needed to by the end.

  3. It's aight. First game with jobs. Eternal Wind is a good track.

  4. First game with an ambitious story. Thought it was good, but a bit overhyped.

  5. The best of the 2D games and I won't hear anyone say otherwise.

  6. I liked the large cast of characters in the first half. I didn't like having to re-get the cast of characters in the second half. Good, but also overhyped.

  7. Most ambitious transition between games, going from 2D to 3D. I know it's the darling of the franchise, and it is undoubtably good and packed with content, but I feel it has aged the worst of all of them.

  8. I can see why it is some people's favorite and a lot of other people's least favorite. Unbelievably charming cast. Good ideas with the combat but could have used another pass.

  9. The first FF game I played. Amazing cast of characters and an amazing story. Tetra Master is bullshit. Debatably not a JRPG by some definitions.

  10. Love the game to death, yet hate Tidus so much. I couldn't get into Blitzball.

  11. Does the current Alliance Raid series in 14 count?

  12. The Gambit System ruined the rest of the franchise for a lot of people (interpret that however you like).

  13. Better than people give it credit for. Not without flaws but a lot of the hate feels more like folks never got out of the tutorial. Also, the tutorial is two thirds of the entire game.

  14. Best story of the entire FF series, but also the one that you'll need to work the hardest to get through. Also, did you know that thereisafreetrialuptolevel70withnorestrictionsonplaytimeincludingtheawardwinningHeavenswardandStormbloodexpansions?

  15. A fun game with a good story and cast of characters, but the missing chunks of the game that it was supposed to be are apparent.

  16. Didn't like it as much as I thought I would but still found it to be overall enjoyable. Heaviest story an FF game has ever told (including Tactics). Wish there was more of a "party" but Clive and Ben Starr's voice work are too good not to love.

Bonus 7R hot takes:

  • Remake: Somehow they turned a 4-hour chunk of the original game into an enjoyable 40-hour story without it feeling too drawn out. Great gameplay. Plot changes actually helped me appreciate the sequel more. Anyone worried about the game being a money grab sold in 3 parts doesn't know what they're missing.

  • Rebirth: Despite people's apprehensions about plot changes, it manages to continue being incredibly faithful to the original story, with some tasteful additions. Probably the most uncompromising AAA game I've ever played. Can't help but love it, and am really interested to see where part 3 goes.