Can't speak for most of these games but Bug Fables was awesome. I find nyself playing other games and thinking "bug fables did this better..."
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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This is like a Brazilian dollars.
My lifetime of savings
Nice call on Jade Empire.
Still have the box with concept art, good ole days
Darksiders Warmastered is a legendary game. Just finished it last month. It was so much fun. I didn't like the second one. Looked like it was made by kids. So, I ended it at the first one and left the series with good memories of it.
Exactly the same here. Loved one. Two was not great.
Oh boy I have some bad news about the third then
I played that one. It was ok, but felt off. Also, was very difficult. Losing to a boss or dying puts you back to the very beginning. It was like half done or something. Nothing beats the first one.
I heard the forth one is close to be shown off. I don't have high hopes but one can allways dream. Also I'm happy that the series will be fully finished like it was intended in the beginning
If it is anything like 3 then it's going to be a nope from me. They need a style like the first one.
Sacrifice is an amazing game. Extremely original gameplay.
Also some absolutely great dialog / voice acting.
"You are WOEFULLY deficient in the ways of etiquette, BUT... you have a point."
I barely remember the story of SiN, but I do remember enjoying it when it came out. That whole "guy in the chair"/mission control shtick is probably why I hold this game in the same category as Deus Ex in my head, even though they're very different.
Had to make a comment about SiN as well. This was one of those $5 disks in the very small PC section of Walmart back in the day. Had some great fun with that game.
One of the few games based on the Quake 2 engine. Which is a shame, I quite liked the chunky feel of it.
I remember Shadowgrounds and Shadowgrounds: Survivor being some of the earliest commercial games with native Linux ports. Probably a lot harder to get the native port running on current Linux distros than the Windows release, unfortunately...